著作(Publications):
2011
-
Y.-T.
Chang, T.-Y. Li, S.-C. Chen, M. Christie, 2011.12, “A Computer-aided System
for Narrative Creation,” The 2011 TERA International Conference on Education
(TICE 2011), Kaohsiung.
-
W.C. Hsu
and T.-Y. Li, 2011.11, “Simulating Crowd Behaviors with a Social-Network
Model,” in Proceedings of the 16th Conference on Artificial Intelligence
and Applications, Taoyuan. (paper)
-
T.
Lopez, F. Lamarche, T.-Y. Li, 2011.11, “Space-Time Planning in Unknown
Dynamic Environments,” in Proceedings of The Fourth International
Conference on Motion in Games 2011, Edinburgh. (paper)
-
Y.T.
Chang, S.C. Chen, T.-Y. Li, 2011.11, "A Computer System Aiming to Stimulate
Creativity for Narrative", in Proc. of ACM Creativity and Cognition 2011,
Atlanta. (paper)
-
W.M.
Chao and T.Y. Li, 2011.09, "Simulating Riot for Virtual Crowds with a Social
Communication Model," in Proc. of ICCCI 2011, Part I, LNCS 6922, pp.
419–427. (paper)
-
S.-H.
Huang, M.-T. Chi, and T.-Y. Li,
2011.09, "Physically-Based Virtual Glove Puppet,"
in
Proc. of Edutainment 2011, LNCS 6872, Taipei. (paper)
-
P.-M.
Chen, C.-H. Chen, W.-H. Liao, T.-Y. Li, 2011.09, "A Service Platform for
Logging and Analyzing Mobile User Behaviors,"
in
Proc. of Edutainment 2011, LNCS 6872, Taipei. (paper)
-
Y.-S.
Chen, T.-Y. Li, S.-L. Huang, and H.-W. Lee, 2011.09,
"Using
Intelligent 3D Animated Character as the Interface for Interactive Digital
TV System,"
in Proc. of Edutainment
2011, LNCS 6872, pp. 300–308, Taipei. (paper)
-
C.C.
Chen and T.Y. Li, 2011.08, "Smart Character in a First-Person Shooting
Game," in Proceedings of 2011 Conf. on Computer Vision, Graphics, and
Image Processing (CVGIP2011), Chia-Yi. (paper)
-
W.M.
Chao and T.Y. Li,. 2011.07, "Simulating
Collective Behaviors of Virtual Crowds – Using Riot as an Example",
in Proceedings of Computer
Graphics Workshop, Taipei, (in Chinese) (paper).
-
C. H,
Chen and T.Y. Li,. 2011.07, "Context-aware Camera Planning for Interactive
Storytelling," in Proceedings of Computer
Graphics Workshop, Taipei, (in Chinese) (paper).
-
C.C. Lin,
T.Y. Li, and G.C. Hou, 2011.4, "Procedural
Animation for Glove Puppet Show," International Journal of Arts
and Technology, 4(2):168-180.
(paper)
-
21. Z. Luo, C.C. Lin, I.M. Chen, S.H. Yeo, T.Y. Li, 2011.03, “Puppet Playing: An Interactive Character Animation System with Hand Motion Control,”
Transactions on Computational Science XII , Lecture Notes in Computer Science, Vol.6670, pp.19-35. (paper)
-
T.-Y. Li and
Y.-C. Cheng, 2011.2, “Trends of information technologies and new media
research,” Journal of Communication
Research and Practice, 1(1), 75-80. (paper)
2010
- T. Lopez,
F. Lamarche, T.-Y. Li, 2010.12, “ToD & DyP: A planning solution for efficient navigation in
changing environments,” in Proceedings of the 9th International
Workshop on the Algorithmic Foundations of Robotics, Singapore. (paper)
- 鄭宇君, 廖文宏,
李蔡彥,
闕建堡, 卓曉青,
2010.12, "高中生社群使用電子書閱讀器之使用經驗初探," in Proceedings
of 2010 International Conference on Digital Content, Jhon-Li. (paper) (Best
paper nominee)
- 張鈺潔;李宏偉;黃淑麗;李蔡彥,
2010.11, “由概念類別與記憶效果探討二維電子選單之設計與評估,”
台灣心理學會第49屆年會.
(poster)
- C. C.
Huang, T. K. Yeh, T.-Y. Li, C. Y. Chang,
2010.10, “The Idea Storming Cube: Evaluating the effects of using game and
computer agent to support divergent thinking,” Journal of Educational Technology and Society, 13(4),
pp.180-191. (SCI, SSCI) (paper)
- C.-H. Liao,
T.-Y. Li, C.-Y. Chang, 2010.10, "Feedback Timing for Intelligent
Tutoring System Based on Open-Ended Questions," in Proceedings of
the 6th Taiwan e-Learning Forum (TWELF2010), Taichun.
(paper)
- C.-J.
Chang, Y.-H. Lin, Y.-T. Chang, C.-H. Chen, S.-C. Chen, T.-Y. Li, 2010.10,
“Interaction-oriented motion-sensitive installation at the bus station:
The forest symphony,” in Proceedings of 2010 Taiwan Institute of Kansei Conference, Taichun.
(paper)
- Z. Luo, I-M. Chen, S. H. Yeo, C. K. Lim, C.C. Lin, T.Y.
Li, 2010.10, "Building Hand Motion-Based Character Animation: The
Case of Puppetry," in Proceedings of 2010 International Conference
on Cyberworlds, Singapore. (paper)
- H.I. Chung,
K.H. Liu, T.Y. Li, 2010.07, "A Tool for Analyzing and Visualizing
Dynamic Social Network for New Events," in Proceedings of Computer
Graphics Workshop, Hsin-Chu. (in Chinese) (paper).
- W.M. Chao
and T.Y. Li, 2010.05, "Simulation of Social Behaviors in Virtual
Crowd," in Proceedings of International Conference on Computer
Animation and Social Agents (CASA2010), San Malo,
France. (paper)
- 闕建堡、廖文宏、李蔡彥、王文彥,
2010.05, 以電子書閱讀器為基礎的校園數位學習輔助方案,
in Proceedings of 2010 The International Conference on Computer and
Network Technologies in Education (CNTE 2010). (in Chinese) (paper)
- H.I. Chung,
K.H. Liu, T.Y. Li, P.L. Chen, 2010.03, "Exploring Dynamic Social
Network through Interactive Visualization," in Proceedings of IEEE
Pacific Visualization, Taipei. (paper)
2009
- P.-Z.
Huang, B. Chang, T.-Y. Lu, T.-Y. Li, 2009.12, "Directable
Trailing Effect," in Proceedings of ACM SIGGRAPH Asia
(sketch). (paper).
- C.-D. Lee,
C.-Y. Chang, T.-Y. Li, H.-H. Fu, T.-H. Jen, and
K.-C. Lee, 2009.12, "Exploring Effect of Rater on Prediction Error in
Automatic Text Grading for Open-ended Question," in Proceedings of
the 17th International Conference on Computers in Education, Hong
Kong. (paper)
- C.-H. Liao,
T.-Y. Li, C.-Y. Chang, 2009.12, "Inferring Appropriate Feedback
Timing from Answering Styles for Open-Ended Questions," in Proceedings
of the 17th International Conference on Computers in Education, Hong
Kong. (paper)
- J.H. Liu,
T.-Y. Li, 2009.11, "Ontology-Based Modeling of Security Control for
Smart Home Application," in Proceedings of National Computer Symposium,
Taiwan. (in Chinese) (paper)
- C.-H. Liu,
T.-Y. Li, 2009.11, "Simulation of the Cognitive Process for
Navigation in a Virtual Environment," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
- M. Lin,
T.-Y. Li, 2009.11, "Agent-Based Simulation of Social Learning
Mechanism in the Mutual Fund Market," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
- H.-W. Lee,
W.-H. Liao, S.-L. Huang, Y.-C. Chang, Y.-S. Chen, T.-Y. Li, 2009.11,
"A Prototype of Smart Interactive TV," Proceedings of
Intelligent Building and Smart Home Conference, Taipei. (paper)
- C.H. Liang
and T.-Y. Li, 2009.10, "Optimizing Procedural Animation with Motion
Capture Data," in Proceedings of the 14th Conference on Artificial
Intelligence and Applications, Taichun. (in
Chinese) (paper)
- K.-C. Loi, T.-Y. Li, 2009.10, “Automatic Generation of
Character Animations Expressing Music Features,” in Proceedings of 2009
APSIPA Annual Summit and Conference, Sapporo. (paper)
- C.-C. Lin,
G.-C. Hou, T.-Y. Li, 2009.09, “Motion Generation
for Glove Puppet Show with Procedural Animation,” in Proceedings of
International Conference on Art and Technology, Yi-Lan.
(paper)
- Y.-H. Lin,
C.-Y. Liu, H.-W. Lee, S.-L. Huang, T.-Y.Li,
2009.09, “Evaluating Emotive Character Animations Created with Procedural
Animation,” in Proceedings of the 9th International Conference on
Intelligent Virtual Agent, pp. 308-315, Amsterdam. (paper) (EI)
- S.C. Chen,
T.Y. Li, 2009.07, “Designing Customized Virtual Characters in an Extensible
Virtual Environment,” in Proceedings of 2009 Computer Graphics Workshop,
Taipei. (in Chinese) (paper)
- C.H. Liang,
T.-Y. Li,2009.06, “Using Motion Capture Data to
Optimize Procedural Animation,” in Proceedings of the International
Conference on Computer Animation and Social Agents (CASA2009),
Amsterdam. (paper)
- C.-C. Lin,
G.-C. Hou, T.-Y. Li, 2009.05, “An Initial
Investigation of Using Computer Animation to Assist Puppetry Learning –
Using Hand Puppet Show as an Example,” in Proceedings of the 13th
Global Chinese Conference on Computers in Education (GCCCE), Taipei.
(in Chinese) (paper)
2008
- H.-C. Wang,
C.-Y. Chang, T.-Y. Li, 2008.12, "Assessing creative problem-solving
with automated text grading," Computer and Education, 51,
pp.1450-1466. (paper) (SSCI, EI)
- C.H. Liang,
T.-Y. Li, 2008.12, "Enhancing Procedural Animations with Motion
Capture Data," in Proceedings of ACM SIGGRAPH Asia (poster). (paper).
- Y.L. Chu,
and T.Y. Li, 2008.12, “Using Pluggable Procedures and Ontology to Realize
Semantic Virtual Environments 2.0,” in Proceedings of the 7th ACM
SIGGRAPH International Conference on Virtual Reality Continuum and Its
Applications in Industry (VRCAI), Singapore. (paper)
- P.Y. Liu,
C.D. Wang, W.H. Liao, H.W. Lee, S.L. Huang, T.Y. Li, 2008.11, “Building a
Context-Aware Experimental Platform for Smart Interactive TV – SITV,” in Proceedings
of the 13th Conference on Artificial Intelligence and Applications,
Taiwan. (in Chinese) (paper)
- Y.L. Chu,
and T.Y. Li, 2008.11, “Realizing Customizable Semantic Virtual Environment
with the Concept of Web 2.0,” in Proceedings of the 13th Conference on
Artificial Intelligence and Applications, Taiwan. (in
Chinese) (paper)
- K.C. Loi, and T.Y. Li, 2008.11, “Automatic Generation of
Character Animations for Ex-pressing Music Features,” in Proceedings of
the 13th Conference on Artificial Intelligence and Applications,
Taiwan. (in Chinese) (paper)
- J.-Y. Chang
and T.-Y. Li, 2008.9, “Simulating Virtual Crowd with Fuzzy Logics and
Motion Planning for Shape Template,” in Proceedings of IEEE
International Conference on Cybernetics and Intelligent Systems,
China. (paper) (EI)
- Y.-H. Lin,
C.-Y. Liu, H.-W. Lee, S.-L. Huang, T.-Y. Li, 2008.09, "Verification
of Expressiveness of Procedural Parameters for Generating Emotional
Motions," in Proceedings of the Eight International Conference
Intelligent Virtual Agents (IVA'08), Lecture Notes in Artificial
Intelligence 5208, pp.514-515.(paper)
(EI)
- D.
Chao, and T.-Y. Li, 2008.09, "Simulating
Crowd Behaviors with a Communication Model," in Proceedings of the
International Conference on Computer Animation and Social Agents
(CASA2008). (paper)
- Y.-L. Chu,
T.-Y. Li, and C.-C. Chen, 2008.09, “User
Pluggable Animation Components in Multi-user Virtual Environment,” International
Journal of Virtual Reality, 7(3):31-36, 2008. (paper)
- T.-Y. Li
and C.C. Cheng, 2008.8, "Real-Time Camera Planning for Navigation in
Virtual Environment," in Proceedings of the 8th International
Symposium on Smart Graphics, Rennes, France, Lecture Notes in
Computer Science 5166, . pp. 118-129, (paper)
(EI)
- C.H. Liang,
T.-Y. Li, 2008.07, "Enhancing Procedural Animation with Motion
Capture Data," in Proceedings of 2008 Computer Graphics Workshop.
(in Chinese) (paper)
- D. Chao,
T.-Y. Li, 2008.07, "Simulating Collective Behaviors for Virtual
Crowds with Social Communication Model," in Proceedings of 2008
Computer Graphics Workshop. (in Chinese) (paper)
- P.-Y. Liu,
H.-W. Lee, T.-Y. Li, S.-L. Huang, and S.-W. Hsu,
2008.07, “An Experimental Platform Based on MCE for Interactive TV,” in Proceedings
of the 6th European Interactive TV Conference (EuroiTV2008), LNCS 5066, pp.
178-182.Austria. (paper)
(EI)
- Y.-S. Chen
and T.-Y. Li, 2008.06, “Procedural Animation of Four-Limb Coordinated
Human Motions,” in Proceedings of 2008 International Conference on Design,
Communication, and Technology of New Media, Taoyuan.
(in Chinese) (paper).
- P.-Y. Liu,
C.Y. Liu, F.I. Yu,, H.-W. Lee, S.L. Huang,, and T.-Y. Li, 2008.06, "Design and Evaluation
of New Functions for Interactive TV with Psychological Experiments," Proceedings
of 2008 Symposium on Digital Life and Internet Technologies, Taiwan.
(in Chinese) (paper)
- Y.-L.
Chu, T.-Y. Li, and C.-C. Chen, 2008.06, “User
Pluggable Animation Components in Multi-user Virtual Environment,” in Proceedings
of the International Conference on Intelligent Virtual Environments and
Virtual Agents, China. (paper)
- Y.-T. Li, and T.-Y. Li, 2008.05, "A Unified Approach to
Planning Versatile Motions for an Autonomous Digital Actor," Journal
of Advanced Computational Intelligence and Intelligent Informatics,
12(3):277-283. (paper)
- C.-C. Huang,
C.-Y. Chang, T.-Y. Li, and H.-C. Wang, 2008.03,
“A Collaborative Support Tool for Divergent Thinking: Idea Storming Cube,”
in Proceedings of 2008 Annual International Conference of National
Association for Research in Science Teaching. (paper)
2007
- Y.L. Chu,
T.Y. Li, and C.C. Chen, 2007.12, "Realizing Customizeable
Animations in a Multi-user Virtual Environment using OSGi
Framework," in Proceedings of National Computer Symposium,
Taiwan. (in Chinese) (paper)
- T.Y. Li and
S.W. Hsu, 2007.12, "An Authoring Tool for Generating Shadow Play
Animations with Motion Planning Techniques," in International
Journal of Innovative Computing, Information, and Control, Vol. 3, No.
6(B), pp.1601-1612. (SCIE) (paper)
- P.-Y. Liu,
S.-W. Hsu, T.-Y. Li, H.-W. Lee, S.L. Huang,,
2007.11, "Design of an Experimental Platform for Smart Interactive
TV," Proceedings of U-Home Conference 2007, Taiwan. (in
Chinese) (paper)
- C.C.
Jeng and T.Y. Li, 2007.11, "Developing an
Intelligent Camera Module with Cinematography in Real-Time Virtual
Environments," in Proceedings of the 12th Conference on Artificial
Intelligence and Applications, Taiwan. (in Chinese) (paper)
- C.-C. Chen,
T.-Y. Li, 2007.11, "Interactive Smart Character in a Shooting
Game," Proceedings of ACM Symposium on Virtual Reality Software
and Technology (VRST2007), Newport Beach, CA. (paper)
- C.H. Liang,
P.C. Tao, and T.Y. Li, 2007.11, "IMHAP – An Experimental Platform for
Humanoid Procedural Animation," Proceedings of the third
International Conference on Intelligent Information Hiding and Multimedia
Signal Processing, Tainan, Taiwan. (paper)
- D. Chao and
T.Y. Li, 2007.10, "A Crowd Simulation Framework with Communication
Mechanism and Customized Events," Proceedings of 2007 Computer
Graphics Workshop. (in Chinese) (paper)
- C.H. Liang
and T.Y. Li, 2007.10, "Simulating Human Low-Posture Motions with
Procedural Animation," Proceedings of 2007 Computer Graphics
Workshop. (in Chinese) (paper)
- S.C. Peng, T.-Y. Li, 2007.10, "Improving Overall
Quality of Distributed Computing with a Novel Trust Model," Proceedings
of the Taiwan Area Network Conference 2007, Taipei, Taiwan. (in
Chinese) (paper)
- T.Y. Li, C.C.
Wang, 2007.09, “An Evolutionary Approach to Crowd Simulation,” Studies
in Computational Intelligence, Springer-Verlag.
(paper)
- F.-S. Yu, and T.-Y. Li, 2007.8, “Coordinated Motion Planning
for 3D Animation – With Use of a Chinese Lion Dance as an Example,” Transactions
on Electrical Eng., Electronics, and Communications, 5(2):174-180. (paper)
- H.-C. Wang,
C. P. Rosé, Y. Cui, C.-Y. Chang, C.-C. Huang, T.-Y. Li, 2007.07,
"Thinking Hard Together: the Long and Short of Collaborative Idea
Generation in Scientific Inquiry," Proceedings of Computer
Supported Collaborative Learning, New Jersey. (paper)
- C.-C.
Huang, T.-Y. Li, H.-C. Wang, and C.-Y. Chang,
2007.07, "A Collaborative Support Tool for Creativity Learning: Idea
Storming Cube," Proceedings of of the 2007 IEEE International Conference on
Advanced Learning Technologies (ICALT2007), Japan. (EI) (paper)
- H.-C. Wang,
C.-Y. Chang, T.-Y. Li, 2007.07, “The Comparative Efficacy of 2D- versus
3D-based Media Design for Influencing Spatial Visualization Skills,” Computers
in Human Behavior, 23(4):1943-1957. (SSCI, EI) (paper)
- J.F. Liao,
and T.Y. Li, 2007.06, “Realizing Voice Dialog Management in a
Collaborative Virtual Environment,” International Journal of Computer
Applications in Technology (IJCAT), 29(1), pp.37-44. (EI) (paper)
- T.-Y. Li,
P.-Z. Huang, 2007.06, “Planning Versatile Motions for Humanoid in a
Complex Environment,” Humanoid Robot, edited by M. Hackel, Advanced Robotic Systems, Vienna, Austria. (paper)
- C.-C. Chen,
T.-Y. Li, 2007.06, "Intelligent Third-Person Control of 3D Avatar Motion,"
Proceedings of the 7th International Symposium on Smart Graphics,
Japan. (SCIE) (paper)
- P.-Y. Liu,
S.-W. Hsu, T.-Y. Li, H.-W. Lee, S.L. Huang,,
2007.06, "An Experimental Platform for Smart Interactive TV in
Digital Home," Proceedings of 2007 Symposium on Digital Life and
Internet Technologies, Taiwan. (in Chinese) (paper)
- H.-C.
Lin, T.Y. Li, 2007.06, "A Design Tool for Improving Procedural
Animation with Motion Capture Data," in Proceedings of the Second
Conference on Digital Contents Management and Applications, Tainan. (paper) (in Chinese)
- J.-Y. Hsu,
T.-Y. Li, 2007.06, "Procedural Animation for Human Subconscious
Motions," in Proceedings of the Second Conference on Digital
Contents Management and Applications, Tainan. (paper) (in Chinese)
- C.-C.
Huang, T.-Y. Li, H.-C. Wang, and C.-Y. Chang,
2007.03, "Idea Storming Cube: A Game-based System to Support Creative
Thinking," Proceedings of the First IEEE International Workshop on
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL2007). (paper) (Best Poster Nomination)
- T.-Y. Li
and Y.-C. Shie, 2007.03, “An Incremental
Learning Approach to Motion Planning with Roadmap Management,” Journal
of Information Science and Engineering, 23(2):525-538. (SCI) (paper)
- J.Y. Chang
and T.Y. Li, 2007.01, "Simulating Crowd Motion with Shape Preference
and Fuzzy Rules," in Proceedings of International Symposium on
Artificial Life and Robotics (AROB2007), Oita, Japan. (paper)
- F.S. Yu and
T.Y. Li, 2007.01, "Coordinated Motion Planning for 3D Animation:
Using Chinese Lion Dance as an Example," in Proceedings of
International Workshop on Advanced Image Technology, Thailand. (paper)
- H.-C. Wang,
R. Kumar, C. Rosé, T.-Y. Li, and C.-Y. Chang,
2007.01, "Hydrangea: A Hybrid Ontology Directed Feedback Generation
Algorithm for Supporting Creative Problem Solving Dialogues," in Proceedings
of International Joint Conference on Artificial Intelligence (IJCAI2007),
India. (paper)
2006
- K.C. Loi, and T.Y. Li, 2006.12, "Real-Time Path
Planning for Virtual Actors in a Multi-user Virtual Environment," in Proceedings
of the Eleventh Conference on Artificial Intelligence and Applications,
Taiwan. (in Chinese) (paper)
- Y.J. Li,
and T.Y. Li, 2006.12, "A Unified Approach to Planning the Motion of
an Autonomous Digital Actor with Multiple Motion Abilities," in Proceedings
of the Eleventh Conference on Artificial Intelligence and Applications,
Taiwan. (in Chinese) (paper)
- T.-Y. Li,
J.R. Chen, 2006.12, “Procedural Rhythmic Character Animation: An
Interactive Chinese Lion Dance,” Computer Animation and Virtual Worlds,
17(5):551-564. (SCI) (paper)
- C.C. Wang
and T.Y. Li, 2006.12, "Evolving Crowd Motion Simulation with Genetic
Algorithm," in Proceedings of the 3rd International Conference on
Autonomous Robots and Agents. (paper)
- P.L. Chen
and T.Y. Li, 2006.12, "Realizing Emotional Autonomous Virtual Agents
in a Multi-user Virtual Environment," in Proceedings of
International Computer Symposium 2006, Taipei, Taiwan. (paper)
- F.M.
Lin, J.Y. Chang, T.Y. Li, 2006.11, “A Secure PC-Based Architecture for
Remote Server Management,” in Proceedings of the 2006 Taiwan Academic
Network Conference, Taiwan. (in Chinese) (paper)
- H.W.
Hsu and T.Y. Li, 2006.10, “Third-Person Interactive Control of Humanoid
with Real-Time Motion Planning Algorithm,” Proceedings of IEEE
International Conference on Intelligent Robots and Systems, China.
(EI) (paper)
- T.Y. Li,
2006.08, "Realization of Autonomous Digital Actor in Networked
Virtual Environment," Engineering Science and Technology Bulletin,
NSC, No. 87. pp.16-20, (paper)
- C.C. Jeng and T.Y. Li, 2006.07, "Planning of Virtual
Camera for Moving Objects in Computer Animation," in Proceedings
of 2006 Computer Graphics Workshop, Taipei. (paper)
- H.C. Wang
C.P. Rose, T.Y. Li, and C.Y. Chang, 2006.06, “Providing Support for
Creative Group Brainstorming: Taxonomy and Technologies,” in Proceedings
of Workshop on Intelligent Tutoring Systems for Ill-Defined Domains,
Taiwan. (paper)
- H.C. Wang
T.Y. Li, C.C. Huang, and C.Y. Chang, 2006.06, “VIBRANT: A Brainstorming
Agent for Computer Supported Creative Problem Solving,” in PM.
Ikeda, K. Ashley, and T.-W. Chan (Eds.): ITS 2006, LNCS 4053, pp. 787 –
789. (paper) (Best Poster Award)
- C.C. Huang,
H.C. Wang, T.-Y. Li and C.Y. Chang, 2006.06, “An Online Testing and
Analysis System for Students’ Creative Problem-Solving Ability in
Sciences,” in Proceedings of the Tenth Global Chinese Conference of
Computers in Education, China. (paper)
- J.H. Liu,
T.-Y. Li, 2006.6, "Ontology-Based Modeling of Security Control for
Smart Home Application," Proceeding of the 2006 Conference on
Automation Technology. (in Chinese) (paper)
- H.-C. Wang,
T.-Y. Li, and C.-Y. Chang, 2006.5, “A Web-based
Tutoring System with Styles-matching Strategy for Spatial Geometric
Transformation,” Interacting with Computers, 18(3):331-355. (SCI) (paper)
- Y.T. Lin
and T.Y. Li, 2006.5, "A Time-Budgeted Collision Detection
Method," in Proceedings of International Conference on Robotics
and Automation, Florida. (paper) (EI)
2005
- T.Y. Li,
2005.12, “Directing Intelligent Digital Actor with Real-Time Motion
Planning,” in Proceedings of International Conference on Computational Intelligence,
Robotics and Autonomous Systems (CIRAS2005), Singapore. (paper) (EI)
- S.W. Hsu,
and T.Y. Li, 2005.12, "Intelligent Third-Person Avatar Control for
Virtual Environments," in Proceedings of National Computer Symposium,
Taiwan. (in Chinese) (paper)
- Z.Y Chang,
and T.Y. Li, 2005.12, "Motion Planning for Reshapable
Objects with Size Conservation," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
- H.H Wu,
Y.T. Lin, J.F. Liao, and T.Y. Li, 2005.12, "Applying Web Framework
Tools to Build Generic Database System RDAA: Using NCCU Integrated
Database for Social Science Researches as an Example," in Proceedings
of National Computer Symposium, Taiwan. (in Chinese) (paper)
- Y.H. Lyu, and T.Y. Li, 2005.11, "Using Hierarchical
Virtual Force to Simulate Crowd Motions," in Proceedings of the
Tenth Conference on Artificial Intelligence and Applications, Taiwan. (in
Chinese) (paper)
- C.C. Wang,
and T.Y. Li, 2005.11, "Simulating Crowd Motion Behavior with
Evolutional Method," in Proceedings of the Tenth Conference on
Artificial Intelligence and Applications, Taiwan. (in Chinese) (paper)
(Best Paper Award)
- F.S. Yu and
T.Y. Li, 2005.11, "Coordinated Motion Planning for 3D Animation:
Using Dancing Lion on Stepping Columns as an Example," in Proceedings
of 2005 Computer Graphics Workshop, Taipei. (paper)
- H.C. Wang,
C.Y. Chang, and T.Y. Li, 2005.11,
“Automated Scoring for Creative Problem Solving Ability with
Ideation-Explanation Modeling,” in Proceedings of The 13th
International Conference on Computers in Education (ICCE2005),
Singapore. (paper)
- C.Y. Li,
J.F. Liao, J.Y. Chang, and T.Y. Li, 2005.10, “Using Software Factory for
Rapid Development of Conference Management System,” in Proceedings of
Taiwan Area Network Conference 2005, Taichun.
(paper)
- S.W. Hsu
and T.Y. Li, 2005.10, "Planning Character Motions for Shadow Play
Animations," in Proceedings of International Conference on
Computer Animation and Social Agents, Hong Kong. (paper)
- J.R. Chen
and T.Y. Li, 2005.10, "Rhythmic Character Animation: Interactive
Chinese Lion Dance," in Proceedings of International Conference on
Computer Animation and Social Agents, Hong Kong. (paper)
- S.W. Hsu
and T.Y. Li, 2005.7, "Generating Secondary Motions in Shadow Play
Animations with Motion Planning Techniques," in ACM SIGGRAPH 2005
Conference Abstracts and Applications (Sketches & Applications
Program), Los Angeles, California, USA. (paper)
- J.R. Chen
and T.Y. Li, 2005.7, "Rhythmic Character Animation: Interactive
Chinese Lion Dance," in ACM SIGGRAPH 2005 Conference Abstracts and
Applications (Sketches & Applications Program), Los Angeles,
California, USA. (paper)
- H.C. Wang,
T.Y. Li, and C.Y. Chang, 2005.7, “A User Modeling Framework for Exploring
Creative Problem-Solving Ability,” in Proceedings of the 12th
International Conference in Artificial Intelligence in Education,
Amsterdam. (paper)
- M.C. Ho and
T.Y. Li, 2005.6, “An Experimental News Production System with Flexible
Role-Based Access Control,” in Proceedings of 3rd International
Conference on Information Technology: Research and Education, Hsinchu. (paper)
- T.Y. Li,
M.Y. Liao, and P.C. Tao, 2005.5, “IMNET: An Experimental Testbed for Extensible Multi-user Virtual Environment Systems,”
ICCSA 2005, LNCS 3480, O. Gervasi et al.
(Eds.), Springer-Verlag Berlin Heidelberg, pp.
957–966, 2005. (SCIE) (paper)
- X.Y. Xiao,
and T.Y. Li, 2005.1, "An Interactive Camera Planning System for
Automatic Cinematographer," in Proceedings of the 9th
International Conference on Multi-Media Modeling, Melbourne,
Australia. (paper)
2004
- T.Y. Li,
W.H. Hsu, 2004.12, “A Data Management Scheme for Effective Walkthrough in
Large-Scale Virtual Environments,” The Visual Computer - International
Journal of Computer Graphics, 20(10), pp.624-634,
Springer-Verlag. (SCI, EI) (paper)
- H.C. Wang,
T.Y. Li, and C.Y. Chang, 2004.12, "A
Web-based Tutoring System with Styles-matching Strategy for Learning
Spatial Geometry," in Proceedings of 2004 International Computer
Symposium, Taiwan. (paper)
- J.F. Liao,
and T.Y. Li, 2004.12, "Incorporating Voice Dialogs in a Multi-user
Virtual Environment," in Proceedings of 2004 International
Computer Symposium, Taiwan. (paper)
- S.W. Hsu,
and T.Y. Li, 2004.11, "Generating Traditional Shadow Play Animations
with Motion Planning Algorithms," in Proceedings of the Nineth Conference on Artificial Intelligence and
Applications, Taiwan. (in Chinese) (paper)
- H.-C. Wang,T.-Y. Li, and C.Y.
Chang, 2004.10, "Analyzing Empirical Evaluation of Advanced Learning Environments:
Complex Systems and Confounding Factors," Learning Technology
newsletter, Vol. 6, Issue 4, pp.39-41, IEEE Technical Committee on
Learning Technology. (paper)
- F.M. Lin,
S.H. Wu, T.Y. Li, 2004.10, "Realization of PC-Based Fail-Over
System," in Proceedings of the 2004 Taiwan Area Network Conference,
Taiwan. (in Chinese) (paper)
- C.L. Chu,
T.Y. Li, and H.H. Lee, 2004.10, "User-centric Network Service in a
Multi-User Virtual Environment," in Proceedings of the 2004 Taiwan
Area Network Conference, Taiwan. (in Chinese) (paper)
- T.Y. Li,
S.L. Chung, and K.K. Liao, 2004.9, "Personalization for Network
Marketing," Journal of Chinese Institute of Engineering, 27(5),
pp.621-670. (SCI, EI) (paper)
- H.-C. Wang,
T.Y. Li, C.-Y. Chang, 2004.8, "Adaptive Presentation for Effective
Web-based Learning of 3D Content," in Proceedings of the 2004 IEEE
International Conference on Advanced Learning Technologies (ICALT),
Finland. (EI) (paper)
- J.R. Chen,
and T.Y. Li, 2004.7, "Animating Chinese Lion Dance with High-level
Controls," in Proceeding of 2004 Computer Graphics Workshop,
Taiwan. (paper)
- H.N. Lin,
and T.Y. Li, 2004.7, "Interactive Simulation of Web Construction and
Locomotion for Virtual Spider," in Proceeding of 2004 Computer
Graphics Workshop, Taiwan. (in Chinese) (paper)
- X.Y.
Xiao, and T.Y. Li, 2004.6, "An Interactive Planning System for
Cinematography Automation," in Proceedings of 2004 Symposium
on Digital Life and Internet Technologies, Taiwan. (in Chinese) (paper)
- P.L.
Chen, T.Y. Li, and S.H. Li, 2004.6, "Autonomous Virtual Actors with
Emotional Behaviors in a Multi-User Virtual Environment," in Proceedings of 2004 Symposium on Digital
Life and Internet Technologies, Taiwan. (in Chinese) (paper)
- S.W.
Hsu and T.Y. Li, 2004.6,“Improving the Path
Quality of the Incremental RRT-based Roadmap Methods with Virtual Links,” Proceeding
of the 2004 Conference on Automation Technology, Taipei, Taiwan. (in
Chinese) (paper)
- T.Y. Li,
M.Y. Liao, and J.F. Liao, 2004.6, “An Extensible Scripting Language for
Interactive Animation in a Speech-Enabled Virtual Environment,” in Proceedings
of the IEEE International Conference on Multimedia and Expo (ICME2004),
Taipei, Taiwan. (paper) (EI)
- H.-C. Wang,
T.-Y. Li, 2004.4, "Considering Model-based Adaptivity
for Learning Objects," Learning Technology newsletter, Vol. 6,
Issue 2, IEEE Technical Committee on Learning Technology, April 2004. (paper)
- T.Y. Li, and
P.Z. Huang, 2004.4, “Planning Humanoid Motions with Striding Ability in a
Virtual Environment,” in Proceedings of the 2004 International
Conference on Robotics and Automation (ICRA2004). (paper) (EI)
- P.Y.
Chiang, W.H. Liao, and T.Y. Li, 2004.1, "Automatic Caricature
Generation by Analyzing Facial Features," in Proceedings of Asian
Conference on Computer Vision (ACCV'04), Korea. (paper)
- T.Y. Li,
and S.W. Hsu, 2004.1, "An Intelligent 3D User Interface Adapting to
User Control Behaviors," in Proceedings of International
Conference on Intelligent User Interfaces (IUI'04), Portugal. (paper) (EI)
2003
- T.Y. Li, W.H.
Hsu, 2003.1, “A Data Management Scheme for Effective Walkthrough in
Complex Virtual Environments,” in Proceedings of the 9th International
Conference on Multi-Media Modeling, Taipei. (paper)
- Y.L. Liu,
T.Y. Li, 2003.3, “A Multi-User Virtual Environment System with Extensible
Animations”, in Proceedings of the Web3D 2003 Symposium. (paper) (EI)
- M.Y.
Liao, and T.Y. Li, 2003.8, "A Scripting Language for Extensible
Animation," in Proceeding of 2003 Computer Graphics Workshop,
Taiwan. (in Chinese) (paper)
- P.F. Chen,
and T.Y. Li, 2003.8, "Planning Efficient Walking Gaits in Real-Time
for Human Characters," in Proceeding of 2003 Computer Graphics
Workshop, Taiwan. (paper)
·
T.Y. Li, H.C. Chou, 2003.9, “Motion Planning for a Crowd of
Robots,” in Proceedings of the 2003 International Conference on Robotics and
Automation. (paper)
(EI)
- T.Y.
Li, P.F. Chen, P.Z. Huang, 2003.9, “Motion Planning for Humanoid Walking
in a Layered Environment,” in Proceedings of the 2003 International
Conference on Robotics and Automation. (paper) (EI)
- S.W.
Hsu and T.Y. Li, 2003.9, "An Intelligent User Interface Adapting to
User's Navigation Behavior," in Proceedings of 2003 Symposium on
Digital Life and Internet Technologies, Taiwan. (in Chinese) (paper)
- J.F.
Liao and T.Y. Li, 2003.10, "SAWA: A School Administration Application
Framework with Single-Sign-On and MVC Patterns," in Proceedings of
the 2003 Taiwan Area Network Conference, Taiwan. (in Chinese) (paper)
- P.Y.
Chiang, T.Y. Li, W.H. Liao, 2003.12, "A Caricature Generation System
Based on Facial Features," in Proceedings of National Computer
Symposium, Taipei, Taiwan. (in Chinese) (paper)
- H.C. Wang,
and T.Y. Li, 2003.12, "A Web-based Learning Environment with
Interactive 3D Media: Spatial Coordinate Transformation as an
Example," in Proceedings of National Computer Symposium,
Taipei, Taiwan. (paper)
- M.C. Ho,
and T.Y. Li, 2003.12, "A Web-based Experimental System for News
Production," in Proceedings of National Computer Symposium,
Taipei, Taiwan. (in Chinese) (paper)
2002
- P.F. Su,
T.Y. Li, W.L. Liao, 2002.11, “Promotion Strategies for E-Learning: Using
NCCU as an Example,” 網路教學與圖書資訊學應用研討會論文集. (in
Chinese) (paper)
- F.M.
Lin, S.H Wu, T.Y. Li, 2002.10, “Distributed Netflow
Analysis for Limiting User Data Rates,” in Proceedings of the 2002
Taiwan Academic Network Conference, Taiwan. (in Chinese) (paper)
- 何維信,李蔡彥,
林呈潢, 陳百齡, 2002.10,
“打造校園資訊科技政策:政大「資訊科技白皮書」經驗”,
in Proceedings of the 2002 Taiwan Area Network Conference, Taiwan.
(in Chinese) (paper)
- Y.T. Lin
and T.Y. Li, 2002.8, “An Assisted User Interface for 3D EXAMINE Mode, in Proceedings
of 2002 15th IPPR Conference on Computer Vision, Graphics, and Image
Processing, Taiwan, 2002. (paper)
- K.K.
Liao, T.Y. Li, S.L. Chung, 2002.6 "Data Collection and Analysis on a
Personalized Network Marketing Platform," in Proceedings of 2002
Symposium on Digital Life and Internet Technologies, Taiwan. (in
Chinese) (paper)
- P.F. Chen,
and T.Y. Li, 2002.6, "Generating Humanoid Lower-Body Motions with
Real-time Planning," in Proceeding of 2002 Computer Graphics
Workshop, Taiwan. (in Chinese) (paper)
- P.Z. Huang,
and T.Y. Li, 2002.6, "Planning Humanoid Gross Motions on a Layered
Scene," in Proceeding of 2002 Computer Graphics Workshop,
Taiwan. (in Chinese) (paper)
- Y.L. Li,
Y.L. Liu, and T.Y. Li, 2002.6, "An Open Virtual Environment System
with Efficient Data Management," in Proceeding of 2002 Computer
Graphics Workshop, Taiwan. (in Chinese) (paper)
- T.Y. Li and
Y.C. Shie, 2002.5, "An Incremental Learning
Approach to Motion Planning with Roadmap Management," in Proceedings
of International Conference on Robotics and Automation, Washington. (paper) (EI)
- T.Y.
Li, J.W. Lin, Y.L. Liu, and C.M. Hsu, 2002.3, “Interactively Directing
Virtual Crowds in a Virtual Environment,” 14(1), pp.9-16, Journal of
Computers.
2001
- T.Y. Li and
P.Z. Huang, 2001.12, "Motion Planning for a Humanoid Walking in a 3D
Space," in Proceedings of National Computer Symposium, Taipei,
Taiwan. (paper)
- T.Y. Li and
Y.L. Liu, 2001.12, "An Open Multi-User Virtual Environment System
with XML-based Message Delivery," in Proceedings of National
Computer Symposium, Taipei, Taiwan. (paper)
- T.Y. Li Y.J
Jeng, and S.I Chang, 2001.11, “Simulating
Virtual Human Crowds with a Leader-Follower Model,” in Proceedings of
the 2001 Computer Animation Conference, Korea. (paper) (EI)
- Y.C.
Shie and T.Y. Li, 2001.11, "Building an
Incremental Learning Motion Planner with RRTs", in Proceedings of
the Sixth Conference on Artificial Intelligence and Applications,
Taiwan. (paper) (Best Paper Award)
- F.M. Lin,
S.H Wu, T.Y. Li, 2001.10, “Network Intrusion Detection: A Network View,”
in Proceedings of the 2001 Taiwan Academic Network Conference,
Taiwan. (paper) (slides)
- T.Y. Li and
Y.J Jeng, 2001.9, “Planning Coordinated Motions
for Multiple Virtual Human Crowds,” in Proceedings of the International
Conference on Distributed Multimedia System (DMS2001), Taipei. (paper)
(slides)
- T.Y. Li,
H.C. Chou, 2001.8, “Improving Navigation
Efficiency with Artificial Force Field,” in Proceedings of 2001
14th IPPR Conference on Computer Vision, Graphics, and Image
Processing, Taiwan. (paper)
(slides)
- T.H. Yu and
T.Y. Li, 2001.5,“Motion Tracking Planning for an
Intelligent Observer in 3D Workspace,” Proceeding of the Seventh
Conference on Automation Technology, Taiwan. (paper) (slides)
- T.Y. Li and
C.C. Chang, 2001.5, “Path Planning with Incremental Roadmap Update for
Large Environments,” Proceedings of the IEEE International Conference
on Robotics and Automation (ICRA2001), Korea. (paper) (slides)
(EI)
2000
- T.Y. Li and
C.C. Chang, 2000.12, “An Intelligent 3D Navigation Interface for Large
Virtual Environments,” Proceedings of the International Computer
Symposium (ICS00).
- T.Y. Li,
J.W. Lin, Y.L. Liu, and C.M. Hsu, 2000.10, “Interactively Directing
Virtual Crowds in a Virtual Environment,” Proceedings of the Tenth
International Conference on Artificial Reality and Tele-existence,
Taipei, Taiwan. (paper) (slides)
- T.Y. Li,
T.H. Yu, and Y.C. Shie, 2000.5, “On-Line
Planning for an Intelligent Observer in a Virtual Factory,” in Proceeding
of the Sixth International Conference on Automation Technology,
P1185-1192, Taipei, Taiwan. (paper) (slides)
- T.Y. Li,
and H.K. Ting, 2000.3, “An Intelligent User Interface with Motion Planning
for 3D Navigation,” in Proceedings of the IEEE Virtual Reality 2000
Conference, P177-184, New Jersey. (paper)
(slides) (EI)
before 2000
- T.Y. Li,
and C.W. Chiang, 1999.12, “Data Management for Visualizing Large Virtual
Environments,” in Proceedings of the 1999 International symposium on
Multimedia Information Processing, P163-168, Taipei, Taiwan. (paper) (slides)
- T.Y. Li,
and T.H. Kai, 1999.8, “An Intelligent User Interface for Architectural
Walkthrough,” in Proceedings of 1999 12th IPPR Conference on
Computer Vision, Graphics, and Image Processing, P525-531,Taipei, Taiwan.
- T.Y. Li,
1999.7, “An Auto-Navigation System for Virtual Factories,” in Proceedings
of 1999 Automation Technology Conference, Chia-I,
Taiwan.
- T.Y. Li,
and T.H. Yu, 1999.5, “Planning Tracking Motions for an Intelligent Virtual
Camera,” in Proceedings of the 1999 IEEE International Conference on
Robotics and Automation, Michigan. (paper)
(slides) (EI)
- T.Y.
Li, J.M. Lien, S.Y. Chiu, and T.H. Yu, 1999.5, “Automatically Generating Virtual
Guided Tours,” in Proceedings of the Computer Animation '99 Conference,
Geneva, Switzerland. (paper) (slides) (EI)
- T.Y.
Li and J.S. Chen, 1998.11, “Incremental 3D Collision Detection with Hierar-chical Data Structures,” in Proceedings of
ACM Symposium on Virtual Reality Software and Technology, (VRST’98),
P.139-144, Taipei, Taiwan. (paper) (slides) (EI)
- J. Barraquand, L. Kavraki, J.C.
Latombe, T.Y. Li, and P. Raghavan, 1997.12, “A
Random Sampling Scheme for Path Planning,” in International Journal of
Robotics Research, 16(6), P.759-774. (paper) (SCI, EI)
- T.Y. Li,
L.K. Gan, and C.F. Su, 1997.12, “Generating
Customizable Guided Tours for Networked Virtual Environment,” in Proceedings
of 1997 National Computer Symposium (NCS’97), Taichung. (paper) (slides)
- J.F. Wang,
and T.Y. Li, 1997.12, “Generating Guitar Scores from a MIDI Source,” in Proceedings
of 1997 International Symposium on Multimedia Information Processing,
Taipei. (paper) (slides)
- T.Y. Li and
J.C. Latombe, 1997.04,“On-Line Manipulation
Planning for Two Robot Arms in a Dynamic Environment,” in International
Journal of Robotics Research, 16(2), P.144-167. (paper) (EI)
- J. Barraquand, L. Kavraki, J.C.
Latombe, T. Y. Li, R. Motwani, and P. Raghavan, 1996, “A Random Sampling Scheme for Path
Planning,” in Proceedings of the 7th International Symposium on
Robotics Research, G. Giralt and G. Hirzinger (eds.), Springer, P249-264, New York, NY. (paper) (slides)
- T.Y. Li,
and H. Chang, 1995.09, “Design for Maintenance by Constrained Motion
Planning,” in Proceedings of Symposium on Computer Integrated
Concurrent Design, Boston, MA. (paper)
(slides)
- T.Y. Li,
and J.C. Latombe, 1995.05, “On-Line Manipulation Planning for Two Robot
Arms in a Dynamic Environment,” in Proceedings of 1995 IEEE
International Conference on Robotics and Automation, Nagoya, Japan. (paper) (slides) (EI)
- H. Chang, and
T.Y. Li, 1995.05, “Assembly Maintainability Study With
Motion Planning,” in Proceedings of 1995 IEEE International Conference
Robotics and Automation, Nagoya, Japan. (paper,fig5,fig8) (slides)
(EI)
- G. Pardo-Castellote, T.Y. Li, Y. Koga, J.C. Latombe, R.H.
Cannon, and S. Scheider, 1993.10, “Experimental
Integration of Planning in a Distributed Control System,” in Proceedings
of International Symposium on Experimental Robotics, P217-222, Kyoto,
Japan. (paper)
- Y. Koga, T.
Lastennet, J.C. Latombe, and T.Y. Li, 1992.6,
“Multi-Arm Manipulation Planning,” in Proceedings of the 9th
International Symposium on Automation and Robotics in Construction,
P281-288, Tokyo, Japan.
學術專書
(Technical Books):
- T.Y. Li,
1995.06, “On-Line Manipulation Planning for Two Robot Arms in Dynamic
Environments,” Ph.D. Thesis, Department of Mechanical Engineering,
Stanford University, Stanford, CA 94035.
多媒體著作(Multimedia Publications):
- T.-Y. Li, and J.C. Latombe. “Experiments in Motion Planning,”
in a 1991 SIGGRAPH lecture.
- T.-Y. Li,
G. Pardo-Castellote, J.C. Latombe, R. H. Cannon.
"Integration of Planning and Control," in Video Proceedings of
1995 IEEE International Conference on Robotics and Automation.
- H. Chang,
and T. -Y. Li, "Assembly Maintainability Study with Motion
Planning," in Video Proceedings of 1995 IEEE International Conference
on Robotics and Automation.
- J.R. Chen
and T.Y. Li, 2005, "RhyCAP, Interactive Chinese
Lion Dance," winner of GALA2005 (Gathering of Animated Lifelike
Agents) award.
- S.W. Hsu
and T.Y. Li, 2005, "Planning Character Motions in Shadow Play
Animations," in finals of GALA2005, Gathering of Animated Lifelike
Agents.
- S.W. Hsu
and T.Y. Li, 2006, "Interactive Motion Control of Intelligent
Avatar," in finals of GALA2006, Gathering of Animated Lifelike
Agents.
- C.C. Chen
and T.Y. Li, 2007, "Intelligent Character in a Shooting Game,"
in finals of GALA2007, Gathering of Animated Lifelike Agents.
技術報告及其它(Technical Reports):
- T.Y. Li and
J.C. Latombe, 1994, “On-Line Manipulation Planning for Two Robot Arms
in a Dynamic Environment,” Technical Report STAN-CS-94-1531,
Department of Computer Science, Stanford University, Stanford, CA94305.
- T.Y. Li,
1997.05, “COM/DCOM 基礎概念介紹,資訊傳真周刊 245,
P.36-42.
- T.Y. Li,
1997, “The Automatic Generation of Object Motions in 3D Animation”,
Project Report NSC86-2213-E004-006, National Science Council.
- T.Y. Li,
1998, “The Application of Motion Planning in Virtual Reality – an Automatic-Guided
Touring System,” Project Report NSC 87-2213-E-004-007, National
Science Council. (report)
- T.Y. Li,
1999, “Virtual Fab: Intelligent 3D Navigation System (I),”
Project Report NSC 88-2218-E-004-002, National Science Council. (report)
- 李蔡彥, 1999.12,
“第十二屆電腦動畫研討會,”
科學發展月刊,
第27卷第12期,
國科會.
- 李蔡彥, 1999.12,
"IEEE虛擬實境研討會,"
科學發展月刊,
第28卷第8期,
國科會.
- T.Y. Li,
2000, “Virtual Fab: Intelligent 3D Navigation System (II),” Project
Report NSC 89-2218-E-004-001, National Science Council. (report)
- T.Y. Li,
2001, “Interactive Motion Planning for Crowd Simulation in a Virtual
Environment,” Project Report NSC 89-2218-E-004-008, National Science Council.
(report)
- T.Y. Li,
2001, “Virtual Fab: Intelligent 3D Navigation System (III),” Project
Report NSC 90-2218-E-004-009, National Science Council. (report)
- T.Y. Li,
2003, “Realizing Autonomous Digital Actors in a Networked Virtual
Environment (I),” Project Report NSC 91-2213-E-004-005, National Science
Council. (report)
- 李蔡彥, 2004.1,
"大學發展網路教學常見問題的省思,"
傳播研究簡訊.
- T.Y. Li, 2004,
“Realizing Autonomous Digital Actors in a Networked Virtual Environment
(II),” Project Report NSC 92-2213-E-004-005, National Science Council.
(report)
- 李蔡彥, 2004.12,
"互動式內容擷取及遞送技術趨勢分析-情意計算在數位家庭人機介面設計的應用,"
財團法人資訊工業策進會分包學術機構研究計畫期末報告. (report)
- T.Y. Li,
2005, “Realizing Autonomous Digital Actors in a Networked Virtual
Environment (III),” Project Report NSC 93-2213-E-004-001, National Science
Council. (report)
- T.Y. Li,
2006, “Designing Real-Time Motion Planning Algorithms for Intelligent 3D
Navigation Interface (I),” Project Report NSC 94-2213-E-004-006, National
Science Council. (report)
- T.Y. Li,
2007, “Designing Real-Time Motion Planning Algorithms for Intelligent 3D
Navigation Interface (II),” Project Report NSC 95-2213-E-004-015, National
Science Council. (report)
- T.Y. Li,
2008, “Building an Experimental Platform for Real-Time Animation with
Semantic Virtual Environment,” Project Report NSC 96-2221-E-004-008-,
National Science Council. (report)
- T.Y. Li,
2009, “Automatic Generation of Realistic Behaviors for Virtual Characters
in 3D Multi-user Virtual Environments (I),” Project Report NSC 97-2221-E-004
-010-, National Science Council. (report)
- T.Y. Li,
2010, “Automatic Generation of Realistic Behaviors for Virtual Characters
in 3D Multi-user Virtual Environments (II),” Project Report NSC 98-2221-E-004
-008-, National Science Council. (report)
-
T.Y. Li,
2011, “3D
Virtual Character Animation and Camera Planning for Interactive Storytelling,” Project Report NSC 99-2221-E-004
-008-MY2, National Science Council. (report)
受邀演講(Invited Talks):
- "Robot
Motion Planning", Computer Science Dept., University of Pennsylvania,
1993.
- "On-Line
Robot Manipulation Planning", Adept Technology, 1995.
- "COM及DCOM基礎概念",
微軟Site
Builder研討會,
Feb. 18, 1997. (ppt投影片:822K)
- "COM及DCOM基礎概念",
跨世紀Internet/Intranet專業技術研討會,
台南市軟體協會主辦,4/18/1997.
- "Scriptlets技術應用探討", 微軟Windows
DNA Web Computing 技術研討會, March 12-13, 1998.(ppt投影片:324K)
- "Motion
Planning and its Applications in Computer Graphics," 交通大學資訊科學系,
2000.
- "Motion
Planning and its Applications," 台灣科技大學資訊工程學系,
2000.
- "Motion
Planning in Graphics Applications," 中央研究院資訊科學所, 2002.
- "資訊科技於教學媒體的運用",
優質公民通識教育計畫研討會,
2003.
- "Realizing
Autonomous Digital Actor with Motion Planning Techniques," 台北教育大學,
2005.
- "Realizing
Autonomous Digital Actor with Motion Planning Techniques," 台灣大學土木工程學系,
2006.
- "Intelligent
Characters and Intelligent Interface,"
Institute of Human Computer Interactions, Carnegie Mellon
University, 2007.
- "Intelligent
Digital Characters," 中原大學資訊工程學系, 2008.
- "Realizing
Autonomous Digital Actor with Motion Planning Techniques," 國立台北大學電資學院,
2008.
- "When
AI Meets Graphics: Innovative Digital Contents," 國立台灣大學資訊管理學系,
2008.
- "Intelligent
Digital Characters," 國立成功大學資訊工程學系, 2008.
- "Intelligent
Digital Characters," 國立交通大學資訊工程學系, 2008.
- "Intelligent
Digital Characters," 國立 雲林科技大學電信工程研究所,
2010.
- "An
Experimental Platform for Interactive TV - SITV," 國立台北大學電資學院,
2010.
- "Intelligent
Digital Characters," 國立 嘉義大學資訊工程學系, 2010.
- "An
Experimental Platform for Interactive TV - SITV," 大同大學資訊工程系,
2010.
- "Intelligent
Digital Characters," 亞洲大學, 2010.
-
"Automatic Generation of Animations for Non-Player Characters," 亞洲大學, 2011.
-
"如何準備大學甄選的面試",
中正高中, 2011.
-
"什麼是「蜜迪亞」?資訊科技與新媒體研究的發展,"
世新大學第一屆傳播研究與實踐研討會:傳播領域的過去、現在與未來, 2011.
-
"校園數位學習研究計畫:教育用電子書實驗計畫," 全國高中校長協會年會, 2011.
-
"Automatic Generation of Animations for Non-Player Characters,"
國立交通大學資訊工程學系, 2011.
Last
update: Nov. 25, 2011
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