著作(Publications):
2012
-
H.Y.
Wu, W.H. Liao, P.-M. Chen, C.-Y. Hsu, T.-Y. Li, 2012, "Logging and
Analyzing Long-Term Mobile User Behavior," International Journal of
Electronic Commerce Studies. (paper)
-
Y.-C. Cheng, W.-H. Liao, T.-Y. Li, C.-P. Chueh, H.-C. Cho, 2012,
"Exploring the Reading Experiences of High School Students on E-Book
Reader," International Journal of Online Pedagogy and Course Design (IJOPCD)
. (paper)
-
C.J. Chen,
C.H. Teng, T.-Y. Li, 2012.09, "A Web-based Interaction Design Tool:
Pattern Language Toolkit," Proceeding of Ubiquitous Intelligence and
Computing (UIC 2012),
pp.991-995,
Fukuoka. (paper)
-
P.Z.
Huang and T.Y. Li, 2012.07, "CurveThis: A Tool to Create Controllable
Massive Crawling,"
Proceedings of ACM SIGGRAPH 2012 (poster and studio talk). (paper)
-
C.H.Chen and T.Y. Li, 2012.07, "Context-aware Camera Planning for
Interactive Storytelling," Proceedings of 9th International
Conference Computer Graphics, Imaging and Visualization.
(paper)
-
C.C.
Lin and T.Y. Li, 2012.07, "Multi-Layer Motion Graph," Proceedings of
Computer Graphics Workshop, Nan-Tou, 2012.
(paper)
-
H.K.
Chen and T.Y. Li, 2012.05, "A
Recommendation Mechanism on OLAP Operations Based on Social Network,"
Proceeding of the 2012 International Conference on Information
Management.
(paper)
-
T.-Y. Li and Y.-L. Chu, 2012.05, "Realizing Semantic Virtual Environments
with Ontology and Pluggable Procedures," Applications of Virtual
Reality
(ISBN ISBN 978-953-51-0583-1), Chapter 9, InTech. (paper)
-
T. Lopez, F.
Lamarche and T.-Y. Li, 2012.03, "Space-time planning in changing
environments : using dynamic objects for accessibility," Computer
Animation and Virtual Worlds, 23(2):87–99. (paper)
-
P.-M. Chen, H.-Y. Wu, C.-Y. Hsu, W.H. Liao, T.-Y. Li, 2012.02, "Logging
and Analyzing Mobile User Behaviors," in Proceedings of International
Symposium on Cyber Behavior, Taipei.(paper)
2011
-
Y.-T. Chang, T.-Y. Li, S.-C. Chen, M. Christie, 2011.12, “A
Computer-aided System for Narrative Creation,” presented in The 2011
TERA International Conference on Education (TICE 2011), Kaohsiung.
-
W.C.
Hsu and T.-Y. Li, 2011.11, “Simulating Crowd Behaviors with a
Social-Network Model,” in Proceedings of the 16th Conference on
Artificial Intelligence and Applications, Taoyuan. (paper)
-
T.
Lopez, F. Lamarche, T.-Y. Li, 2011.11, “Space-Time Planning in Unknown
Dynamic Environments,” in Proceedings of The Fourth International
Conference on Motion in Games 2011, Edinburgh. (paper)
-
Y.T.
Chang, S.C. Chen, T.-Y. Li, 2011.11, "A Computer System Aiming to
Stimulate Creativity for Narrative", in Proc. of ACM Creativity and
Cognition 2011, Atlanta. (paper)
-
W.M.
Chao and T.Y. Li, 2011.09, "Simulating Riot for Virtual Crowds with a
Social Communication Model," in Proc. of ICCCI 2011, Part I, LNCS
6922, pp. 419–427. (paper)
-
S.-H. Huang, M.-T. Chi, and T.-Y. Li,
2011.09, "Physically-Based Virtual Glove Puppet,"
in
Proc. of Edutainment 2011, LNCS 6872, Taipei.
(paper)
-
P.-M. Chen, C.-H. Chen, W.-H. Liao, T.-Y. Li, 2011.09, "A Service
Platform for Logging and Analyzing Mobile User Behaviors,"
in
Proc. of Edutainment 2011, LNCS 6872, Taipei.
(paper)
-
Y.-S. Chen, T.-Y. Li, S.-L. Huang, and H.-W. Lee, 2011.09,
"Using
Intelligent 3D Animated Character as the Interface for Interactive
Digital TV System,"
in Proc. of Edutainment
2011, LNCS 6872, pp. 300–308, Taipei. (paper)
-
C.C.
Chen and T.Y. Li, 2011.08, "Smart Character in a First-Person Shooting
Game," in Proceedings of 2011 Conf. on Computer Vision, Graphics, and
Image Processing (CVGIP2011), Chia-Yi. (paper)
-
W.M.
Chao and T.Y. Li,. 2011.07, "Simulating
Collective Behaviors of Virtual Crowds – Using Riot as an Example",
in
Proceedings of Computer Graphics Workshop, Taipei, (in Chinese) (paper).
-
C.
H, Chen and T.Y. Li,. 2011.07, "Context-aware Camera Planning for
Interactive Storytelling,"
in Proceedings of Computer Graphics Workshop, Taipei, (in
Chinese) (paper).
-
C.C. Lin, T.Y. Li, and G.C. Hou, 2011.4,
"Procedural Animation for Glove Puppet Show," International Journal
of Arts and Technology, 4(2):168-180. (paper)
-
Z.
Luo, C.C. Lin, I.M. Chen, S.H. Yeo, T.Y. Li, 2011.03, “Puppet Playing:
An Interactive Character Animation System with Hand Motion Control,”
Transactions on Computational Science XII , Lecture Notes in Computer
Science, Vol.6670, pp.19-35. (paper)
-
T.-Y. Li and Y.-C. Cheng, 2011.2, “Trends of information technologies
and new media research,” Journal of Communication Research and
Practice, 1(1), 75-80. (paper)
2010
-
T. Lopez, F. Lamarche, T.-Y. Li, 2010.12, “ToD
& DyP: A planning solution for efficient
navigation in changing environments,” in Proceedings of the 9th
International Workshop on the Algorithmic Foundations of Robotics,
Singapore. (paper)
- 鄭宇君,
廖文宏,
李蔡彥,
闕建堡,
卓曉青,
2010.12, "高中生社群使用電子書閱讀器之使用經驗初探,"
in Proceedings of 2010 International Conference on Digital Content,
Jhon-Li. (paper)
(Best paper nominee)
- 張鈺潔;李宏偉;黃淑麗;李蔡彥,
2010.11, “由概念類別與記憶效果探討二維電子選單之設計與評估,”
台灣心理學會第49屆年會.
(poster)
-
C. C. Huang, T. K. Yeh, T.-Y. Li, C. Y.
Chang, 2010.10, “The Idea Storming Cube: Evaluating the effects of using
game and computer agent to support divergent thinking,” Journal of
Educational Technology and Society, 13(4), pp.180-191. (SCI, SSCI) (paper)
-
C.-H. Liao, T.-Y. Li, C.-Y. Chang, 2010.10, "Feedback Timing for
Intelligent Tutoring System Based on Open-Ended Questions," in
Proceedings of the 6th Taiwan e-Learning Forum (TWELF2010),
Taichun. (paper)
-
C.-J. Chang, Y.-H. Lin, Y.-T. Chang, C.-H. Chen, S.-C. Chen, T.-Y. Li,
2010.10, “Interaction-oriented motion-sensitive installation at the bus
station: The forest symphony,” in Proceedings of 2010 Taiwan
Institute of Kansei Conference,
Taichun. (paper)
-
Z. Luo, I-M. Chen, S. H. Yeo, C. K. Lim,
C.C. Lin, T.Y. Li, 2010.10, "Building Hand Motion-Based Character
Animation: The Case of Puppetry," in Proceedings of 2010
International Conference on Cyberworlds,
Singapore. (paper)
-
H.I. Chung, K.H. Liu, T.Y. Li, 2010.07, "A Tool for Analyzing and
Visualizing Dynamic Social Network for New Events," in Proceedings of
Computer Graphics Workshop, Hsin-Chu.
(in Chinese) (paper).
-
W.M. Chao and T.Y. Li, 2010.05, "Simulation of Social Behaviors in
Virtual Crowd," in Proceedings of International Conference on
Computer Animation and Social Agents (CASA2010), San
Malo, France. (paper)
-
闕建堡、廖文宏、李蔡彥、王文彥,
2010.05, 以電子書閱讀器為基礎的校園數位學習輔助方案,
in Proceedings of 2010 The International Conference on Computer and
Network Technologies in Education (CNTE 2010). (in Chinese) (paper)
-
H.I. Chung, K.H. Liu, T.Y. Li, P.L. Chen, 2010.03, "Exploring Dynamic
Social Network through Interactive Visualization," in Proceedings of
IEEE Pacific Visualization, Taipei. (paper)
2009
-
P.-Z. Huang, B. Chang, T.-Y. Lu, T.-Y. Li, 2009.12, "Directable
Trailing Effect," in Proceedings of ACM SIGGRAPH Asia (sketch). (paper).
-
C.-D. Lee, C.-Y. Chang, T.-Y. Li, H.-H. Fu, T.-H.
Jen, and K.-C. Lee, 2009.12, "Exploring Effect of Rater on
Prediction Error in Automatic Text Grading for Open-ended Question," in
Proceedings of the 17th International Conference on Computers in
Education, Hong Kong. (paper)
-
C.-H. Liao, T.-Y. Li, C.-Y. Chang, 2009.12, "Inferring Appropriate
Feedback Timing from Answering Styles for Open-Ended Questions," in
Proceedings of the 17th International Conference on Computers in
Education, Hong Kong. (paper)
-
J.H. Liu, T.-Y. Li, 2009.11, "Ontology-Based Modeling of Security
Control for Smart Home Application," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
-
C.-H. Liu, T.-Y. Li, 2009.11, "Simulation of the Cognitive Process for
Navigation in a Virtual Environment," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
-
M. Lin, T.-Y. Li, 2009.11, "Agent-Based Simulation of Social Learning
Mechanism in the Mutual Fund Market," in Proceedings of National
Computer Symposium, Taiwan. (in Chinese) (paper)
-
H.-W. Lee, W.-H. Liao, S.-L. Huang, Y.-C. Chang, Y.-S. Chen, T.-Y. Li,
2009.11, "A Prototype of Smart Interactive TV," Proceedings of
Intelligent Building and Smart Home Conference, Taipei. (paper)
-
C.H. Liang and T.-Y. Li, 2009.10, "Optimizing Procedural Animation with
Motion Capture Data," in Proceedings of the 14th Conference on
Artificial Intelligence and Applications,
Taichun. (in Chinese) (paper)
-
K.-C. Loi, T.-Y. Li, 2009.10, “Automatic
Generation of Character Animations Expressing Music Features,” in
Proceedings of 2009 APSIPA Annual Summit and Conference, Sapporo. (paper)
-
C.-C. Lin, G.-C. Hou, T.-Y. Li, 2009.09,
“Motion Generation for Glove Puppet Show with Procedural Animation,” in
Proceedings of International Conference on Art and Technology,
Yi-Lan. (paper)
-
Y.-H. Lin, C.-Y. Liu, H.-W. Lee, S.-L. Huang, T.-Y.Li,
2009.09, “Evaluating Emotive Character Animations Created with
Procedural Animation,” in Proceedings of the 9th International
Conference on Intelligent Virtual Agent, pp. 308-315, Amsterdam.
(paper)
(EI)
-
S.C. Chen, T.Y. Li, 2009.07, “Designing Customized Virtual Characters in
an Extensible Virtual Environment,” in Proceedings of 2009 Computer
Graphics Workshop, Taipei. (in Chinese) (paper)
-
C.H. Liang, T.-Y. Li,2009.06, “Using Motion
Capture Data to Optimize Procedural Animation,” in Proceedings of the
International Conference on Computer Animation and Social Agents
(CASA2009), Amsterdam. (paper)
-
C.-C. Lin, G.-C. Hou, T.-Y. Li, 2009.05, “An
Initial Investigation of Using Computer Animation to Assist Puppetry
Learning – Using Hand Puppet Show as an Example,” in Proceedings of
the 13th Global Chinese Conference on Computers in Education (GCCCE),
Taipei. (in Chinese) (paper)
2008
-
H.-C. Wang, C.-Y. Chang, T.-Y. Li, 2008.12, "Assessing creative
problem-solving with automated text grading," Computer and Education,
51, pp.1450-1466. (paper)
(SSCI, EI)
-
C.H. Liang, T.-Y. Li, 2008.12, "Enhancing Procedural Animations with
Motion Capture Data," in Proceedings of ACM SIGGRAPH Asia
(poster). (paper).
-
Y.L. Chu, and T.Y. Li, 2008.12, “Using Pluggable Procedures and Ontology
to Realize Semantic Virtual Environments 2.0,” in Proceedings of the
7th ACM SIGGRAPH International Conference on Virtual Reality Continuum
and Its Applications in Industry (VRCAI), Singapore. (paper)
-
P.Y. Liu, C.D. Wang, W.H. Liao, H.W. Lee, S.L. Huang, T.Y. Li, 2008.11,
“Building a Context-Aware Experimental Platform for Smart Interactive TV
– SITV,” in Proceedings of the 13th Conference on Artificial
Intelligence and Applications, Taiwan. (in Chinese) (paper)
-
Y.L. Chu, and T.Y. Li, 2008.11, “Realizing Customizable Semantic Virtual
Environment with the Concept of Web 2.0,” in Proceedings of the 13th
Conference on Artificial Intelligence and Applications, Taiwan. (in
Chinese) (paper)
-
K.C. Loi, and T.Y. Li, 2008.11, “Automatic
Generation of Character Animations for Ex-pressing Music Features,” in
Proceedings of the 13th Conference on Artificial Intelligence and
Applications, Taiwan. (in Chinese) (paper)
-
J.-Y. Chang and T.-Y. Li, 2008.9, “Simulating Virtual Crowd with Fuzzy
Logics and Motion Planning for Shape Template,” in Proceedings of
IEEE International Conference on Cybernetics and Intelligent Systems,
China. (paper)
(EI)
-
Y.-H. Lin, C.-Y. Liu, H.-W. Lee, S.-L. Huang, T.-Y. Li, 2008.09,
"Verification of Expressiveness of Procedural Parameters for Generating
Emotional Motions," in Proceedings of the Eight International
Conference Intelligent Virtual Agents (IVA'08), Lecture Notes in
Artificial Intelligence 5208, pp.514-515.(paper)
(EI)
-
D. Chao, and T.-Y.
Li, 2008.09, "Simulating Crowd Behaviors with a Communication Model," in
Proceedings of the International Conference on Computer Animation and
Social Agents (CASA2008). (paper)
-
Y.-L. Chu, T.-Y. Li, and C.-C. Chen, 2008.09,
“User Pluggable Animation Components in Multi-user Virtual Environment,”
International Journal of Virtual Reality, 7(3):31-36, 2008.
(paper)
-
T.-Y. Li and C.C. Cheng, 2008.8, "Real-Time Camera Planning for
Navigation in Virtual Environment," in Proceedings of the 8th
International Symposium on Smart Graphics, Rennes, France,
Lecture Notes in Computer Science 5166, . pp. 118-129, (paper)
(EI)
-
C.H. Liang, T.-Y. Li, 2008.07, "Enhancing Procedural Animation with
Motion Capture Data," in Proceedings of 2008 Computer Graphics
Workshop. (in Chinese) (paper)
-
D. Chao, T.-Y. Li, 2008.07, "Simulating Collective Behaviors for Virtual
Crowds with Social Communication Model," in Proceedings of 2008
Computer Graphics Workshop. (in Chinese) (paper)
-
P.-Y. Liu, H.-W. Lee, T.-Y. Li, S.-L. Huang,
and S.-W. Hsu, 2008.07, “An Experimental Platform Based on MCE for
Interactive TV,” in Proceedings of the 6th European Interactive TV
Conference (EuroiTV2008), LNCS 5066, pp. 178-182.Austria.
(paper)
(EI)
-
Y.-S. Chen and T.-Y. Li, 2008.06, “Procedural Animation of Four-Limb
Coordinated Human Motions,” in Proceedings of 2008 International
Conference on Design, Communication, and Technology of New Media,
Taoyuan. (in Chinese) (paper).
-
P.-Y. Liu, C.Y. Liu, F.I. Yu,, H.-W. Lee, S.L.
Huang,, and T.-Y. Li, 2008.06, "Design and
Evaluation of New Functions for Interactive TV with Psychological
Experiments," Proceedings of 2008 Symposium on Digital Life and
Internet Technologies, Taiwan. (in Chinese) (paper)
-
Y.-L. Chu, T.-Y. Li, and C.-C. Chen, 2008.06,
“User Pluggable Animation Components in Multi-user Virtual Environment,”
in Proceedings of the International Conference on Intelligent Virtual
Environments and Virtual Agents, China. (paper)
-
Y.-T. Li, and T.-Y. Li, 2008.05, "A Unified
Approach to Planning Versatile Motions for an Autonomous Digital Actor,"
Journal of Advanced Computational Intelligence and Intelligent
Informatics, 12(3):277-283. (paper)
-
C.-C. Huang, C.-Y. Chang, T.-Y. Li, and H.-C.
Wang, 2008.03, “A Collaborative Support Tool for Divergent Thinking:
Idea Storming Cube,” in Proceedings of 2008 Annual International
Conference of National Association for Research in Science Teaching.
(paper)
2007
-
Y.L. Chu, T.Y. Li, and C.C. Chen, 2007.12, "Realizing
Customizeable Animations in a Multi-user
Virtual Environment using OSGi Framework,"
in Proceedings of National Computer Symposium, Taiwan. (in
Chinese) (paper)
-
T.Y. Li and S.W. Hsu, 2007.12, "An Authoring Tool for Generating Shadow
Play Animations with Motion Planning Techniques," in International
Journal of Innovative Computing, Information, and Control, Vol. 3,
No. 6(B), pp.1601-1612. (SCIE) (paper)
-
P.-Y. Liu, S.-W. Hsu, T.-Y. Li, H.-W. Lee, S.L. Huang,,
2007.11, "Design of an Experimental Platform for Smart Interactive TV,"
Proceedings of U-Home Conference 2007, Taiwan. (in Chinese) (paper)
-
C.C. Jeng and T.Y. Li, 2007.11, "Developing
an Intelligent Camera Module with Cinematography in Real-Time Virtual
Environments," in Proceedings of the 12th Conference on Artificial
Intelligence and Applications, Taiwan. (in Chinese) (paper)
-
C.-C. Chen, T.-Y. Li, 2007.11, "Interactive Smart Character in a
Shooting Game," Proceedings of ACM Symposium on Virtual Reality
Software and Technology (VRST2007), Newport Beach, CA. (paper)
-
C.H. Liang, P.C. Tao, and T.Y. Li, 2007.11, "IMHAP – An Experimental
Platform for Humanoid Procedural Animation," Proceedings of the third
International Conference on Intelligent Information Hiding and
Multimedia Signal Processing, Tainan, Taiwan. (paper)
-
D. Chao and T.Y. Li, 2007.10, "A Crowd Simulation Framework with
Communication Mechanism and Customized Events," Proceedings of 2007
Computer Graphics Workshop. (in Chinese) (paper)
-
C.H. Liang and T.Y. Li, 2007.10, "Simulating Human Low-Posture Motions
with Procedural Animation," Proceedings of 2007 Computer Graphics
Workshop. (in Chinese) (paper)
-
S.C. Peng, T.-Y. Li, 2007.10, "Improving
Overall Quality of Distributed Computing with a Novel Trust Model,"
Proceedings of the Taiwan Area Network Conference 2007, Taipei,
Taiwan. (in Chinese) (paper)
-
T.Y. Li, C.C. Wang, 2007.09, “An Evolutionary Approach to Crowd
Simulation,” Studies in Computational Intelligence, Springer-Verlag.
(paper)
-
F.-S. Yu, and T.-Y. Li, 2007.8, “Coordinated
Motion Planning for 3D Animation – With Use of a Chinese Lion Dance as
an Example,” Transactions on Electrical Eng., Electronics, and
Communications, 5(2):174-180. (paper)
-
H.-C. Wang, C. P. Rosé, Y. Cui, C.-Y. Chang, C.-C. Huang, T.-Y. Li,
2007.07, "Thinking Hard Together: the Long and Short of Collaborative
Idea Generation in Scientific Inquiry," Proceedings of Computer
Supported Collaborative Learning, New Jersey. (paper)
-
C.-C. Huang, T.-Y. Li, H.-C. Wang, and C.-Y.
Chang, 2007.07, "A Collaborative Support Tool for Creativity Learning:
Idea Storming Cube," Proceedings of
of the 2007 IEEE International
Conference on Advanced Learning Technologies (ICALT2007), Japan.
(EI) (paper)
-
H.-C. Wang, C.-Y. Chang, T.-Y. Li, 2007.07, “The Comparative Efficacy of
2D- versus 3D-based Media Design for Influencing Spatial Visualization
Skills,” Computers in Human Behavior, 23(4):1943-1957. (SSCI, EI)
(paper)
-
J.F. Liao, and T.Y. Li, 2007.06, “Realizing Voice Dialog Management in a
Collaborative Virtual Environment,” International Journal of Computer
Applications in Technology (IJCAT), 29(1), pp.37-44. (EI) (paper)
-
T.-Y. Li, P.-Z. Huang, 2007.06, “Planning Versatile Motions for Humanoid
in a Complex Environment,” Humanoid Robot, edited by M.
Hackel, Advanced Robotic Systems, Vienna,
Austria. (paper)
-
C.-C. Chen, T.-Y. Li, 2007.06, "Intelligent Third-Person Control of 3D
Avatar Motion," Proceedings of the 7th International Symposium on
Smart Graphics, Japan. (SCIE) (paper)
-
P.-Y. Liu, S.-W. Hsu, T.-Y. Li, H.-W. Lee, S.L. Huang,,
2007.06, "An Experimental Platform for Smart Interactive TV in Digital
Home," Proceedings of 2007 Symposium on Digital Life and Internet
Technologies, Taiwan. (in Chinese) (paper)
-
H.-C. Lin, T.Y. Li, 2007.06, "A Design Tool for Improving Procedural
Animation with Motion Capture Data," in Proceedings of the Second
Conference on Digital Contents Management and Applications, Tainan.
(paper)
(in Chinese)
-
J.-Y. Hsu, T.-Y. Li, 2007.06, "Procedural Animation for Human
Subconscious Motions," in Proceedings of the Second Conference on
Digital Contents Management and Applications, Tainan. (paper)
(in Chinese)
-
C.-C. Huang, T.-Y. Li, H.-C. Wang, and C.-Y.
Chang, 2007.03, "Idea Storming Cube: A Game-based System to Support
Creative Thinking," Proceedings of the First IEEE International
Workshop on Digital Game and Intelligent Toy Enhanced Learning
(DIGITEL2007). (paper)
(Best Poster Nomination)
-
T.-Y. Li and Y.-C. Shie, 2007.03, “An
Incremental Learning Approach to Motion Planning with Roadmap
Management,” Journal of Information Science and Engineering,
23(2):525-538. (SCI) (paper)
-
J.Y. Chang and T.Y. Li, 2007.01, "Simulating Crowd Motion with Shape
Preference and Fuzzy Rules," in Proceedings of International
Symposium on Artificial Life and Robotics (AROB2007), Oita, Japan. (paper)
-
F.S. Yu and T.Y. Li, 2007.01, "Coordinated Motion Planning for 3D
Animation: Using Chinese Lion Dance as an Example," in Proceedings of
International Workshop on Advanced Image Technology, Thailand. (paper)
-
H.-C. Wang, R. Kumar, C. Rosé, T.-Y. Li, and
C.-Y. Chang, 2007.01, "Hydrangea: A Hybrid Ontology Directed Feedback
Generation Algorithm for Supporting Creative Problem Solving Dialogues,"
in Proceedings of International Joint Conference on Artificial
Intelligence (IJCAI2007), India. (paper)
2006
-
K.C. Loi, and T.Y. Li, 2006.12, "Real-Time
Path Planning for Virtual Actors in a Multi-user Virtual Environment,"
in Proceedings of the Eleventh Conference on Artificial Intelligence
and Applications, Taiwan. (in Chinese) (paper)
-
Y.J. Li, and T.Y. Li, 2006.12, "A Unified Approach to Planning the
Motion of an Autonomous Digital Actor with Multiple Motion Abilities,"
in Proceedings of the Eleventh Conference on Artificial Intelligence
and Applications, Taiwan. (in Chinese) (paper)
-
T.-Y. Li, J.R. Chen, 2006.12, “Procedural Rhythmic Character Animation:
An Interactive Chinese Lion Dance,” Computer Animation and Virtual
Worlds, 17(5):551-564. (SCI) (paper)
-
C.C. Wang and T.Y. Li, 2006.12, "Evolving Crowd Motion Simulation with
Genetic Algorithm," in Proceedings of the 3rd International
Conference on Autonomous Robots and Agents. (paper)
-
P.L. Chen and T.Y. Li, 2006.12, "Realizing Emotional Autonomous Virtual
Agents in a Multi-user Virtual Environment," in Proceedings of
International Computer Symposium 2006, Taipei, Taiwan. (paper)
-
F.M. Lin, J.Y. Chang, T.Y. Li, 2006.11, “A Secure PC-Based Architecture
for Remote Server Management,” in Proceedings of the 2006 Taiwan
Academic Network Conference, Taiwan. (in Chinese) (paper)
-
S.W.
Hsu and T.Y. Li, 2006.10, “Third-Person Interactive Control of Humanoid
with Real-Time Motion Planning Algorithm,” Proceedings of IEEE
International Conference on Intelligent Robots and Systems, China. (EI)
(paper)
-
T.Y. Li, 2006.08, "Realization of Autonomous Digital Actor in Networked
Virtual Environment," Engineering Science and Technology Bulletin,
NSC, No. 87, pp.16-20. (paper)
-
C.C. Jeng and T.Y. Li, 2006.07, "Planning of
Virtual Camera for Moving Objects in Computer Animation," in
Proceedings of 2006 Computer Graphics Workshop, Taipei. (paper)
-
H.C. Wang C.P. Rose, T.Y. Li, and C.Y. Chang, 2006.06, “Providing
Support for Creative Group Brainstorming: Taxonomy and Technologies,” in
Proceedings of Workshop on Intelligent Tutoring Systems for
Ill-Defined Domains, Taiwan. (paper)
-
H.C. Wang T.Y. Li, C.C. Huang, and C.Y. Chang, 2006.06, “VIBRANT: A
Brainstorming Agent for Computer Supported Creative Problem Solving,” in
PM. Ikeda, K. Ashley, and T.-W. Chan (Eds.): ITS 2006, LNCS 4053,
pp. 787 – 789. (paper)
(Best Poster Award)
-
C.C. Huang, H.C. Wang, T.-Y. Li and C.Y. Chang, 2006.06, “An Online
Testing and Analysis System for Students’ Creative Problem-Solving
Ability in Sciences,” in Proceedings of the Tenth Global Chinese
Conference of Computers in Education, China. (paper)
-
J.H. Liu, T.-Y. Li, 2006.6, "Ontology-Based Modeling of Security Control
for Smart Home Application," Proceeding of the 2006 Conference on
Automation Technology. (in Chinese) (paper)
-
H.-C. Wang, T.-Y. Li, and C.-Y. Chang,
2006.5, “A Web-based Tutoring System with Styles-matching Strategy for
Spatial Geometric Transformation,” Interacting with Computers,
18(3):331-355. (SCI) (paper)
-
Y.T. Lin and T.Y. Li, 2006.5, "A Time-Budgeted Collision Detection
Method," in Proceedings of International Conference on Robotics and
Automation, Florida. (paper)
(EI)
2005
-
T.Y. Li, 2005.12, “Directing Intelligent Digital Actor with Real-Time
Motion Planning,” in Proceedings of International Conference on
Computational Intelligence, Robotics and Autonomous Systems (CIRAS2005),
Singapore. (paper)
(EI)
-
S.W. Hsu, and T.Y. Li, 2005.12, "Intelligent Third-Person Avatar Control
for Virtual Environments," in Proceedings of National Computer
Symposium, Taiwan. (in Chinese) (paper)
-
Z.Y Chang, and T.Y. Li, 2005.12, "Motion Planning for
Reshapable Objects with Size Conservation,"
in Proceedings of National Computer Symposium, Taiwan. (in
Chinese) (paper)
-
H.H Wu, Y.T. Lin, J.F. Liao, and T.Y. Li, 2005.12, "Applying Web
Framework Tools to Build Generic Database System RDAA: Using NCCU
Integrated Database for Social Science Researches as an Example," in
Proceedings of National Computer Symposium, Taiwan. (in Chinese) (paper)
-
Y.H. Lyu, and T.Y. Li, 2005.11, "Using
Hierarchical Virtual Force to Simulate Crowd Motions," in Proceedings
of the Tenth Conference on Artificial Intelligence and Applications,
Taiwan. (in Chinese) (paper)
-
C.C. Wang, and T.Y. Li, 2005.11, "Simulating Crowd Motion Behavior with
Evolutional Method," in Proceedings of the Tenth Conference on
Artificial Intelligence and Applications, Taiwan. (in Chinese) (paper)
(Best Paper Award)
-
F.S. Yu and T.Y. Li, 2005.11, "Coordinated Motion Planning for 3D
Animation: Using Dancing Lion on Stepping Columns as an Example," in
Proceedings of 2005 Computer Graphics Workshop, Taipei. (paper)
-
H.C. Wang, C.Y. Chang, and T.Y. Li,
2005.11, “Automated Scoring for Creative Problem Solving Ability with
Ideation-Explanation Modeling,” in Proceedings of The 13th
International Conference on Computers in Education (ICCE2005),
Singapore. (paper)
-
C.Y. Li, J.F. Liao, J.Y. Chang, and T.Y. Li, 2005.10, “Using Software
Factory for Rapid Development of Conference Management System,” in
Proceedings of Taiwan Area Network Conference 2005,
Taichun. (paper)
-
S.W. Hsu and T.Y. Li, 2005.10, "Planning Character Motions for Shadow
Play Animations," in Proceedings of International Conference on
Computer Animation and Social Agents, Hong Kong. (paper)
-
J.R. Chen and T.Y. Li, 2005.10, "Rhythmic Character Animation:
Interactive Chinese Lion Dance," in Proceedings of International
Conference on Computer Animation and Social Agents, Hong Kong. (paper)
-
S.W. Hsu and T.Y. Li, 2005.7, "Generating Secondary Motions in Shadow
Play Animations with Motion Planning Techniques," in ACM SIGGRAPH
2005 Conference Abstracts and Applications (Sketches & Applications
Program), Los Angeles, California, USA. (paper)
-
J.R. Chen and T.Y. Li, 2005.7, "Rhythmic Character Animation:
Interactive Chinese Lion Dance," in ACM SIGGRAPH 2005 Conference
Abstracts and Applications (Sketches & Applications Program), Los
Angeles, California, USA. (paper)
-
H.C. Wang, T.Y. Li, and C.Y. Chang, 2005.7, “A User Modeling Framework
for Exploring Creative Problem-Solving Ability,” in Proceedings of
the 12th International Conference in Artificial Intelligence in
Education, Amsterdam. (paper)
-
M.C. Ho and T.Y. Li, 2005.6, “An Experimental News Production System
with Flexible Role-Based Access Control,” in Proceedings of 3rd
International Conference on Information Technology: Research and
Education, Hsinchu. (paper)
-
T.Y. Li, M.Y. Liao, and P.C. Tao, 2005.5, “IMNET: An Experimental
Testbed for Extensible Multi-user Virtual
Environment Systems,” ICCSA 2005, LNCS 3480, O.
Gervasi et al. (Eds.), Springer-Verlag
Berlin Heidelberg, pp. 957–966, Singapore. (paper)
-
X.Y. Xiao, and T.Y. Li, 2005.1, "An Interactive Camera Planning System
for Automatic Cinematographer," in Proceedings of the 9th
International Conference on Multi-Media Modeling, Melbourne,
Australia. (paper)
2004
-
T.Y. Li, W.H. Hsu, 2004.12, “A Data Management Scheme for Effective
Walkthrough in Large-Scale Virtual Environments,” The Visual Computer
- International Journal of Computer Graphics, 20(10),
pp.624-634, Springer-Verlag.
(SCI, EI) (paper)
-
H.C. Wang, T.Y. Li, and C.Y. Chang,
2004.12, "A Web-based Tutoring System with Styles-matching Strategy for
Learning Spatial Geometry," in Proceedings of 2004 International
Computer Symposium, Taiwan. (paper)
-
J.F. Liao, and T.Y. Li, 2004.12, "Incorporating Voice Dialogs in a
Multi-user Virtual Environment," in Proceedings of 2004 International
Computer Symposium, Taiwan. (paper)
-
S.W. Hsu, and T.Y. Li, 2004.11, "Generating Traditional Shadow Play
Animations with Motion Planning Algorithms," in Proceedings of the
Nineth Conference on Artificial Intelligence
and Applications, Taiwan. (in Chinese) (paper)
-
H.-C. Wang,T.-Y.
Li, and C.Y. Chang, 2004.10, "Analyzing Empirical Evaluation of Advanced
Learning Environments: Complex Systems and Confounding Factors,"
Learning Technology newsletter, Vol. 6, Issue 4, pp.39-41, IEEE
Technical Committee on Learning Technology. (paper)
-
F.M. Lin, S.H. Wu, T.Y. Li, 2004.10, "Realization of PC-Based Fail-Over
System," in Proceedings of the 2004 Taiwan Area Network Conference,
Taiwan. (in Chinese) (paper)
-
C.L. Chu, T.Y. Li, and H.H. Lee, 2004.10, "User-centric Network Service
in a Multi-User Virtual Environment," in Proceedings of the 2004
Taiwan Area Network Conference, Taiwan. (in Chinese) (paper)
-
T.Y. Li, S.L. Chung, and K.K. Liao, 2004.9, "Personalization for Network
Marketing," Journal of Chinese Institute of Engineering, 27(5),
pp.621-670. (SCI, EI) (paper)
-
H.-C. Wang, T.Y. Li, C.-Y. Chang, 2004.8, "Adaptive Presentation for
Effective Web-based Learning of 3D Content," in Proceedings of the
2004 IEEE International Conference on Advanced Learning Technologies (ICALT),
Finland. (EI) (paper)
-
J.R. Chen, and T.Y. Li, 2004.7, "Animating Chinese Lion Dance with
High-level Controls," in Proceeding of 2004 Computer Graphics
Workshop, Taiwan. (paper)
-
H.N. Lin, and T.Y. Li, 2004.7, "Interactive Simulation of Web
Construction and Locomotion for Virtual Spider," in Proceeding of
2004 Computer Graphics Workshop, Taiwan. (in Chinese) (paper)
-
X.Y. Xiao, and T.Y. Li, 2004.6, "An Interactive Planning System
for Cinematography Automation," in Proceedings of 2004
Symposium on Digital Life and Internet Technologies, Taiwan. (in
Chinese) (paper)
-
P.L. Chen, T.Y. Li, and S.H. Li, 2004.6, "Autonomous Virtual Actors with
Emotional Behaviors in a Multi-User Virtual Environment,"
in Proceedings of 2004 Symposium on Digital Life and Internet
Technologies, Taiwan. (in Chinese) (paper)
-
S.W. Hsu and T.Y. Li, 2004.6,“Improving the
Path Quality of the Incremental RRT-based Roadmap Methods with Virtual
Links,” Proceeding of the 2004 Conference on Automation Technology,
Taipei, Taiwan. (in Chinese) (paper)
-
T.Y. Li, M.Y. Liao, and J.F. Liao, 2004.6, “An Extensible Scripting
Language for Interactive Animation in a Speech-Enabled Virtual
Environment,” in Proceedings of the IEEE International Conference on
Multimedia and Expo (ICME2004), Taipei, Taiwan. (paper)
(EI)
-
H.-C. Wang, T.-Y. Li, 2004.4, "Considering Model-based
Adaptivity for Learning Objects,"
Learning Technology newsletter, Vol. 6, Issue 2, IEEE Technical
Committee on Learning Technology, April 2004. (paper)
-
T.Y. Li, and P.Z. Huang, 2004.4, “Planning Humanoid Motions with
Striding Ability in a Virtual Environment,” in Proceedings of the
2004 International Conference on Robotics and Automation (ICRA2004).
(paper)
(EI)
-
P.Y. Chiang, W.H. Liao, and T.Y. Li, 2004.1, "Automatic Caricature
Generation by Analyzing Facial Features," in Proceedings of Asian
Conference on Computer Vision (ACCV'04), Korea. (paper)
-
T.Y. Li, and S.W. Hsu, 2004.1, "An Intelligent 3D User Interface
Adapting to User Control Behaviors," in Proceedings of International
Conference on Intelligent User Interfaces (IUI'04), Portugal. (paper)
(EI)
2003
-
T.Y. Li, W.H. Hsu, 2003.1, “A Data Management Scheme for Effective
Walkthrough in Complex Virtual Environments,” in Proceedings of the
9th International Conference on Multi-Media Modeling, Taipei.
(paper)
-
Y.L. Liu, T.Y. Li, 2003.3, “A Multi-User Virtual Environment System with
Extensible Animations”, in Proceedings of the Web3D 2003 Symposium.
(paper)
(EI)
-
M.Y. Liao, and T.Y. Li, 2003.8, "A Scripting Language for Extensible
Animation," in Proceeding of 2003 Computer Graphics Workshop,
Taiwan. (in Chinese) (paper)
-
P.F. Chen, and T.Y. Li, 2003.8, "Planning Efficient Walking Gaits in
Real-Time for Human Characters," in Proceeding of 2003 Computer
Graphics Workshop, Taiwan. (paper)
-
T.Y.
Li, H.C. Chou, 2003.9, “Motion Planning for a Crowd of Robots,” in
Proceedings of the 2003 International Conference on Robotics and
Automation. (paper)
(EI)
-
T.Y. Li, P.F. Chen, P.Z. Huang, 2003.9, “Motion Planning for Humanoid
Walking in a Layered Environment,” in Proceedings of the 2003
International Conference on Robotics and Automation. (paper)
(EI)
-
S.W. Hsu and T.Y. Li, 2003.9, "An Intelligent User Interface Adapting to
User's Navigation Behavior," in Proceedings of 2003 Symposium on
Digital Life and Internet Technologies, Taiwan. (in Chinese) (paper)
-
J.F. Liao and T.Y. Li, 2003.10, "SAWA: A School Administration
Application Framework with Single-Sign-On and MVC Patterns," in
Proceedings of the 2003 Taiwan Area Network Conference, Taiwan. (in
Chinese) (paper)
-
P.Y. Chiang, T.Y. Li, W.H. Liao, 2003.12, "A Caricature Generation
System Based on Facial Features," in Proceedings of National Computer
Symposium, Taipei, Taiwan. (in Chinese) (paper)
-
H.C. Wang, and T.Y. Li, 2003.12, "A Web-based Learning Environment with
Interactive 3D Media: Spatial Coordinate Transformation as an Example,"
in Proceedings of National Computer Symposium, Taipei, Taiwan. (paper)
-
M.C. Ho, and T.Y. Li, 2003.12, "A Web-based Experimental System for News
Production," in Proceedings of National Computer Symposium,
Taipei, Taiwan. (in Chinese) (paper)
2002
-
P.F. Su, T.Y. Li, W.L. Liao, 2002.11, “Promotion Strategies for
E-Learning: Using NCCU as an Example,”
網路教學與圖書資訊學應用研討會論文集.
(in Chinese) (paper)
-
F.M. Lin, S.H Wu, T.Y. Li, 2002.10, “Distributed
Netflow Analysis for Limiting User Data Rates,” in Proceedings
of the 2002 Taiwan Academic Network Conference, Taiwan. (in Chinese)
(paper)
- 何維信,李蔡彥,
林呈潢,
陳百齡,
2002.10, “打造校園資訊科技政策:政大「資訊科技白皮書」經驗”,
in Proceedings of the 2002 Taiwan Area Network Conference,
Taiwan. (in Chinese) (paper)
-
Y.T.
Lin and T.Y. Li, 2002.8, “An Assisted User Interface for 3D EXAMINE
Mode, in Proceedings of 2002 15th IPPR Conference on Computer Vision,
Graphics, and Image Processing, Taiwan, 2002. (paper)
-
K.K. Liao, T.Y. Li, S.L. Chung, 2002.6 "Data Collection and Analysis on
a Personalized Network Marketing Platform," in Proceedings of 2002
Symposium on Digital Life and Internet Technologies, Taiwan. (in
Chinese) (paper)
-
P.F. Chen, and T.Y. Li, 2002.6, "Generating Humanoid Lower-Body Motions
with Real-time Planning," in Proceeding of 2002 Computer Graphics
Workshop, Taiwan. (in Chinese) (paper)
-
P.Z. Huang, and T.Y. Li, 2002.6, "Planning Humanoid Gross Motions on a
Layered Scene," in Proceeding of 2002 Computer Graphics Workshop,
Taiwan. (in Chinese) (paper)
-
Y.L. Li, Y.L. Liu, and T.Y. Li, 2002.6, "An Open Virtual Environment
System with Efficient Data Management," in Proceeding of 2002
Computer Graphics Workshop, Taiwan. (in Chinese) (paper)
-
T.Y. Li and Y.C. Shie, 2002.5, "An
Incremental Learning Approach to Motion Planning with Roadmap
Management," in Proceedings of International Conference on Robotics
and Automation, Washington. (paper)
(EI)
-
T.Y. Li, J.W. Lin, Y.L. Liu, and C.M. Hsu, 2002.3, “Interactively
Directing Virtual Crowds in a Virtual Environment,” 14(1), pp.9-16,
Journal of Computers.
2001
-
T.Y. Li and P.Z. Huang, 2001.12, "Motion Planning for a Humanoid Walking
in a 3D Space," in Proceedings of National Computer Symposium,
Taipei, Taiwan. (paper)
-
T.Y. Li and Y.L. Liu, 2001.12, "An Open Multi-User Virtual Environment
System with XML-based Message Delivery," in Proceedings of National
Computer Symposium, Taipei, Taiwan. (paper)
(in Chinese)
-
T.Y. Li Y.J Jeng, and S.I Chang, 2001.11,
“Simulating Virtual Human Crowds with a Leader-Follower Model,” in
Proceedings of the 2001 Computer Animation Conference, Korea. (paper)
(EI)
-
Y.C. Shie and T.Y. Li, 2001.11, "Building an
Incremental Learning Motion Planner with RRTs", in Proceedings of the
Sixth Conference on Artificial Intelligence and Applications,
Taiwan. (paper)
(Best Paper Award)
-
F.M. Lin, S.H Wu, T.Y. Li, 2001.10, “Network Intrusion Detection: A
Network View,” in Proceedings of the 2001 Taiwan Academic Network
Conference, Taiwan. (paper)
(slides)
-
T.Y. Li and Y.J Jeng, 2001.9, “Planning
Coordinated Motions for Multiple Virtual Human Crowds,” in
Proceedings of the International Conference on Distributed
Multimedia System (DMS2001), Taipei. (paper) (slides)
-
T.Y. Li, H.C. Chou, 2001.8, “Improving
Navigation Efficiency with Artificial Force Field,” in
Proceedings of 2001 14th IPPR Conference on Computer Vision,
Graphics, and Image Processing, Taiwan. (paper)
(slides)
-
T.H. Yu and T.Y. Li, 2001.5,“Motion Tracking
Planning for an Intelligent Observer in 3D Workspace,” Proceeding of
the Seventh Conference on Automation Technology, Taiwan. (paper)
(slides)
-
T.Y. Li and C.C. Chang, 2001.5, “Path Planning with Incremental Roadmap
Update for Large Environments,” Proceedings of the IEEE International
Conference on Robotics and Automation (ICRA2001), Korea. (paper)
(slides)
(EI)
2000
-
T.Y. Li and C.C. Chang, 2000.12, “An Intelligent 3D Navigation Interface
for Large Virtual Environments,” Proceedings of the International
Computer Symposium (ICS00).
-
T.Y. Li, J.W. Lin, Y.L. Liu, and C.M. Hsu, 2000.10, “Interactively
Directing Virtual Crowds in a Virtual Environment,” Proceedings of
the Tenth International Conference on Artificial Reality and
Tele-existence, Taipei, Taiwan. (paper)
(slides)
-
T.Y. Li, T.H. Yu, and Y.C. Shie, 2000.5,
“On-Line Planning for an Intelligent Observer in a Virtual Factory,” in
Proceedings of the Sixth International Conference on Automation
Technology, P1185-1192, Taipei, Taiwan. (paper)
(slides)
-
T.Y. Li, and H.K. Ting, 2000.3, “An Intelligent User Interface with
Motion Planning for 3D Navigation,” in Proceedings of the IEEE
Virtual Reality 2000 Conference, P177-184, New Jersey. (paper)
(slides) (EI)
before
2000
-
T.Y. Li, and C.W. Chiang, 1999.12, “Data Management for Visualizing
Large Virtual Environments,” in Proceedings of the 1999 International
symposium on Multimedia Information Processing, P163-168, Taipei,
Taiwan. (paper)
(slides)
-
T.Y. Li, and T.H. Kai, 1999.8, “An Intelligent User Interface for
Architectural Walkthrough,” in Proceedings of 1999 12th
IPPR Conference on Computer Vision, Graphics, and Image Processing,
P525-531,Taipei, Taiwan.
-
T.Y. Li, 1999.7, “An Auto-Navigation System for Virtual Factories,” in
Proceedings of 1999 Automation Technology Conference,
Chia-I, Taiwan.
-
T.Y. Li, and T.H. Yu, 1999.5, “Planning Tracking Motions for an
Intelligent Virtual Camera,” in Proceedings of the 1999 IEEE
International Conference on Robotics and Automation, Michigan. (paper)
(slides)
(EI)
-
T.Y. Li, J.M. Lien, S.Y. Chiu, and T.H. Yu, 1999.5, “Automatically
Generating Virtual Guided Tours,” in Proceedings of the Computer
Animation '99 Conference, Geneva, Switzerland. (paper)
(slides)
(EI)
-
T.Y. Li and J.S. Chen, 1998.11, “Incremental 3D Collision Detection with
Hierarchical Data Structures,” in
Proceedings of ACM Symposium on Virtual Reality Software and Technology,
(VRST’98), P.139-144, Taipei, Taiwan. (paper)
(slides)
(EI)
-
J. Barraquand, L.
Kavraki, J.C. Latombe, T.Y. Li, and P.
Raghavan, 1997.12, “A Random Sampling Scheme for Path Planning,”
in International Journal of Robotics Research, 16(6), P.759-774.
(paper) (SCI, EI)
-
T.Y. Li, L.K. Gan, and C.F. Su, 1997.12,
“Generating Customizable Guided Tours for Networked Virtual
Environment,” in Proceedings of 1997 National Computer Symposium
(NCS’97), Taichung. (paper)
(slides)
-
J.F. Wang, and T.Y. Li, 1997.12, “Generating Guitar Scores from a MIDI
Source,” in Proceedings of 1997 International Symposium on Multimedia
Information Processing, Taipei. (paper)
(slides)
-
T.Y. Li and J.C. Latombe, 1997.04,“On-Line
Manipulation Planning for Two Robot Arms in a Dynamic Environment,” in
International Journal of Robotics Research, 16(2), P.144-167. (paper)
(EI)
-
J. Barraquand, L.
Kavraki, J.C. Latombe, T. Y. Li, R. Motwani,
and P. Raghavan, 1996, “A Random Sampling
Scheme for Path Planning,” in Proceedings of the 7th International
Symposium on Robotics Research, G. Giralt
and G. Hirzinger (eds.), Springer, P249-264,
New York, NY. (paper)
(slides)
-
T.Y. Li, and H. Chang, 1995.09, “Design for Maintenance by Constrained
Motion Planning,” in Proceedings of Symposium on Computer Integrated
Concurrent Design, Boston, MA. (paper)
(slides)
-
T.Y. Li, and J.C. Latombe, 1995.05, “On-Line Manipulation Planning for
Two Robot Arms in a Dynamic Environment,” in Proceedings of 1995 IEEE
International Conference on Robotics and Automation, Nagoya, Japan.
(paper)
(slides) (EI)
-
H. Chang, and T.Y. Li, 1995.05, “Assembly Maintainability Study
With Motion Planning,” in Proceedings of
1995 IEEE International Conference Robotics and Automation, Nagoya,
Japan. (paper,fig5,fig8)
(slides) (EI)
-
G. Pardo-Castellote, T.Y. Li, Y. Koga, J.C.
Latombe, R.H. Cannon, and S. Scheider,
1993.10, “Experimental Integration of Planning in a Distributed Control
System,” in Proceedings of International Symposium on Experimental
Robotics, P217-222, Kyoto, Japan. (paper)
-
Y. Koga, T. Lastennet, J.C. Latombe, and T.Y.
Li, 1992.6, “Multi-Arm Manipulation Planning,” in Proceedings of the
9th International Symposium on Automation and Robotics in Construction,
P281-288, Tokyo, Japan.
學術專書
(Technical Books):
-
T.Y. Li, 1995.06, “On-Line Manipulation Planning for Two Robot Arms
in Dynamic Environments,” Ph.D. Thesis, Department of Mechanical
Engineering, Stanford University, Stanford, CA 94035.
多媒體著作(Multimedia
Publications):
-
T.-Y. Li, and J.C. Latombe. “Experiments in
Motion Planning,” in a 1991 SIGGRAPH lecture.
-
T.-Y. Li, G. Pardo-Castellote, J.C. Latombe,
R. H. Cannon. "Integration of Planning and Control," in Video
Proceedings of 1995 IEEE International Conference on Robotics and
Automation.
-
H. Chang, and T. -Y. Li, "Assembly Maintainability Study with Motion
Planning," in Video Proceedings of 1995 IEEE International Conference on
Robotics and Automation.
-
J.R. Chen and T.Y. Li, 2005, "RhyCAP,
Interactive Chinese Lion Dance," winner of GALA2005 (Gathering of
Animated Lifelike Agents) award.
-
S.W. Hsu and T.Y. Li, 2005, "Planning Character Motions in Shadow Play
Animations," in finals of GALA2005, Gathering of Animated Lifelike
Agents.
-
S.W. Hsu and T.Y. Li, 2006, "Interactive Motion Control of Intelligent
Avatar," in finals of GALA2006, Gathering of Animated Lifelike Agents.
-
C.C. Chen and T.Y. Li, 2007, "Intelligent Character in a Shooting Game,"
in finals of GALA2007, Gathering of Animated Lifelike Agents.
技術報告及其它(Technical
Reports):
-
T.Y. Li and J.C. Latombe, 1994, “On-Line Manipulation Planning for
Two Robot Arms in a Dynamic Environment,” Technical Report
STAN-CS-94-1531, Department of Computer Science, Stanford University,
Stanford, CA94305.
-
T.Y. Li, 1997.05, “COM/DCOM
基礎概念介紹,資訊傳真周刊
245, P.36-42.
-
T.Y. Li, 1997, “The Automatic Generation of Object Motions in 3D
Animation”, Project Report NSC86-2213-E004-006, National Science
Council.
-
T.Y. Li, 1998, “The Application of Motion Planning in Virtual Reality
– an Automatic-Guided Touring System,” Project Report NSC
87-2213-E-004-007, National Science Council. (report)
-
T.Y. Li, 1999, “Virtual Fab: Intelligent 3D Navigation System (I),”
Project Report NSC 88-2218-E-004-002, National Science Council. (report)
- 李蔡彥,
1999.12, “第十二屆電腦動畫研討會,”
科學發展月刊,
第27卷第12期,
國科會.
- 李蔡彥,
1999.12, "IEEE虛擬實境研討會,"
科學發展月刊,
第28卷第8期,
國科會.
-
T.Y. Li, 2000, “Virtual Fab: Intelligent 3D Navigation System (II),”
Project Report NSC 89-2218-E-004-001, National Science Council. (report)
-
T.Y. Li, 2001, “Interactive Motion Planning for Crowd Simulation in a
Virtual Environment,” Project Report NSC 89-2218-E-004-008, National
Science Council. (report)
-
T.Y. Li, 2001, “Virtual Fab: Intelligent 3D Navigation System (III),”
Project Report NSC 90-2218-E-004-009, National Science Council.
(report)
-
T.Y. Li, 2003, “Realizing Autonomous Digital Actors in a Networked
Virtual Environment (I),” Project Report NSC 91-2213-E-004-005, National
Science Council. (report)
- 李蔡彥,
2004.1, "大學發展網路教學常見問題的省思,"
傳播研究簡訊.
-
T.Y. Li, 2004, “Realizing Autonomous Digital Actors in a Networked
Virtual Environment (II),” Project Report NSC 92-2213-E-004-005,
National Science Council.
(report)
- 李蔡彥,
2004.12, "互動式內容擷取及遞送技術趨勢分析-情意計算在數位家庭人機介面設計的應用,"
財團法人資訊工業策進會分包學術機構研究計畫期末報告. (report)
-
T.Y. Li, 2005, “Realizing Autonomous Digital Actors in a Networked
Virtual Environment (III),” Project Report NSC 93-2213-E-004-001,
National Science Council. (report)
-
T.Y. Li, 2006, “Designing Real-Time Motion Planning Algorithms for
Intelligent 3D Navigation Interface (I),” Project Report NSC
94-2213-E-004-006, National Science Council. (report)
-
T.Y. Li, 2007, “Designing Real-Time Motion Planning Algorithms for
Intelligent 3D Navigation Interface (II),” Project Report NSC
95-2213-E-004-015, National Science Council. (report)
-
T.Y. Li, 2008, “Building an Experimental Platform for Real-Time
Animation with Semantic Virtual Environment,” Project Report NSC
96-2221-E-004-008-, National Science Council. (report)
-
T.Y. Li, 2009, “Automatic Generation of Realistic Behaviors for Virtual
Characters in 3D Multi-user Virtual Environments (I),” Project Report
NSC 97-2221-E-004 -010-, National Science Council. (report)
-
T.Y. Li, 2010, “Automatic Generation of Realistic Behaviors for Virtual
Characters in 3D Multi-user Virtual Environments (II),” Project Report
NSC 98-2221-E-004 -008-, National Science Council. (report)
-
T.Y. Li, 2011, “3D Virtual Character Animation and Camera Planning for
Interactive Storytelling,” Project Report NSC 99-2221-E-004 -008-MY2,
National Science Council. (report)
受邀演講(Invited
Talks):
-
"Robot Motion Planning", Computer Science Dept., University of
Pennsylvania, 1993.
-
"On-Line Robot Manipulation Planning", Adept Technology, 1995.
-
"COM及DCOM基礎概念",
微軟Site
Builder研討會,
Feb. 18, 1997.
(ppt投影片:822K)
-
"COM及DCOM基礎概念",
跨世紀Internet/Intranet專業技術研討會,
台南市軟體協會主辦,4/18/1997.
-
"Scriptlets技術應用探討",
微軟Windows
DNA Web Computing 技術研討會,
March 12-13, 1998.(ppt投影片:324K)
-
"Motion Planning and its Applications in Computer Graphics,"
交通大學資訊科學系,
2000.
-
"Motion Planning and its Applications,"
台灣科技大學資訊工程學系,
2000.
-
"Motion Planning in Graphics Applications,"
中央研究院資訊科學所,
2002.
-
"資訊科技於教學媒體的運用",
優質公民通識教育計畫研討會,
2003.
-
"Realizing Autonomous Digital Actor with Motion Planning Techniques,"
台北教育大學,
2005.
-
"Realizing Autonomous Digital Actor with Motion Planning Techniques,"
台灣大學土木工程學系,
2006.
-
"Intelligent Characters and Intelligent Interface,"
Institute of Human Computer Interactions, Carnegie Mellon
University, 2007.
-
"Intelligent Digital Characters,"
中原大學資訊工程學系,
2008.
-
"Realizing Autonomous Digital Actor with Motion Planning Techniques,"
國立台北大學電資學院,
2008.
-
"When AI Meets Graphics: Innovative Digital Contents,"
國立台灣大學資訊管理學系,
2008.
-
"Intelligent Digital Characters,"
國立成功大學資訊工程學系,
2008.
-
"Intelligent Digital Characters,"
國立交通大學資訊工程學系,
2008.
-
"Intelligent Digital Characters,"
國立
雲林科技大學電信工程研究所,
2010.
-
"An Experimental Platform for Interactive TV - SITV,"
國立台北大學電資學院,
2010.
-
"Intelligent Digital Characters,"
國立
嘉義大學資訊工程學系,
2010.
-
"An Experimental Platform for Interactive TV - SITV,"
大同大學資訊工程系,
2010.
-
"Intelligent Digital Characters,"
亞洲大學,
2010.
-
"Automatic Generation of Animations for Non-Player Characters,"
亞洲大學,
2011.
-
"如何準備大學甄選的面試",
中正高中, 2011.
-
"什麼是「蜜迪亞」?資訊科技與新媒體研究的發展,"
世新大學第一屆傳播研究與實踐研討會:傳播領域的過去、現在與未來, 2011.
-
"校園數位學習研究計畫:教育用電子書實驗計畫," 全國高中校長協會年會, 2011.
-
"Automatic Generation of Animations for Non-Player Characters,"
國立交通大學資訊工程學系, 2011.
Last update: April 28, 2012
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